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Dammaz Scar PQ almost done?

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grendel1892
Posts: 68

Dammaz Scar PQ almost done?

Post#1 » Fri Jan 19, 2018 1:14 pm

I'm really enjoying NPC abilities given to Ch 22 mobs, does this mean Onslaught gear is almost here? That clobber o da hurt has to be one of the most visually jarring abilities in the game. I think I'm going into convulsions every time 5-6 of the mobs start using it in unison. Keep up the good work, I don't say it enough but I appreciate all the work/love poured into this game! now if I could just find a couple of farmers to help me on Stage 2! some of those mobs now hit me for 2K damage :shock: (non crit) which seems a little crazy but whatevs, them pyro gits is gonna die! :D
I smash things on Bolimor (WP) :shock:
I heal Peoplez on Mewanna Party (RP) :o
I guard the slayer on Igurd (SM) :D
I shootz arrows on Frigi Dare (SW) :(

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Hargrim
Former Staff
Posts: 2465

Re: Dammaz Scar PQ almost done?

Post#2 » Fri Jan 19, 2018 3:16 pm

Chapter 22 needs custom scripts for NPCs, mostly bosses. It is currently in design phase, when are details will be in place I will code them. After that our testers will run it several time, we will adjust, make them run it again, adjust again and release.
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szejoza
Posts: 748

Re: Dammaz Scar PQ almost done?

Post#3 » Fri Jan 19, 2018 3:46 pm

Sounds like 2 weeks ETA
Spoiler:
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Shalktonin
Posts: 203

Re: Dammaz Scar PQ almost done?

Post#4 » Fri Jan 19, 2018 5:30 pm

szejoza wrote:Sounds like 2 weeks ETA
No i'm pretty sure the wording being used here is more consistent with a Soon(TM) time line.
Scientia potentia est, tene hanc bene
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kmark101
Posts: 484

Re: Dammaz Scar PQ almost done?

Post#5 » Fri Jan 19, 2018 6:59 pm

I love PQ's still, thanks for putting effort into them.

Btw is there a chance to add just visual/alternate appearance as a reward for high level PQ's? No need to have stats on it (best gear stats should come from rvr), but I think lots of people would hunt them for visual goodness ala fashionhammer! Is it possible to use some under utilized, but great looking item visuals like this?
Gryyw - Ironbreaker

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grendel1892
Posts: 68

Re: Dammaz Scar PQ almost done?

Post#6 » Fri Jan 19, 2018 7:28 pm

Hargrim wrote:Chapter 22 needs custom scripts for NPCs, mostly bosses. It is currently in design phase, when are details will be in place I will code them. After that our testers will run it several time, we will adjust, make them run it again, adjust again and release.
You guys Rock! :D
I smash things on Bolimor (WP) :shock:
I heal Peoplez on Mewanna Party (RP) :o
I guard the slayer on Igurd (SM) :D
I shootz arrows on Frigi Dare (SW) :(

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Hargrim
Former Staff
Posts: 2465

Re: Dammaz Scar PQ almost done?

Post#7 » Fri Jan 19, 2018 10:57 pm

kmark101 wrote:I love PQ's still, thanks for putting effort into them.

Btw is there a chance to add just visual/alternate appearance as a reward for high level PQ's? No need to have stats on it (best gear stats should come from rvr), but I think lots of people would hunt them for visual goodness ala fashionhammer! Is it possible to use some under utilized, but great looking item visuals like this?
Not now, because there is limited number of appearances and creation of items is quite time consuming. When we will have access to patcher and an item creation tool it will be more likely.
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Grunbag
Former Staff
Posts: 1881

Re: Dammaz Scar PQ almost done?

Post#8 » Sat Jan 20, 2018 12:10 pm

Only stage mob have abilities in this PQ for now. I am currently working on chap 22
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

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