Most of the cheese mechanics from live have been fixed except the one BIG and most abused one.
Which?
Its healing from behind walls, under obstacles in SC, etc we all have seen this cheese ass mechanic. Every other game ability that defied x and y axis or the law of the land has been fixed except this.
This may or may not be an issue with the Dev team but i assure their can be no real pvp when 6 mans/wbs send healers under bridges or behind walls to heal.
Why is it a problem?
The game is designed for team based, when healers get pressure they retreat/run or force dps to assist or tanks but when they are behind or under obstacles the opposing team is at a great disadvantage. The game provides a team many ways to protect their vital assets (healers) using this exploit bypass all game mechanics given to healers and their team to deal with pressure.
Tanks guard range was reduced, pounce and Wings where no longer allowed to defy gravity, rift and magnet where tweaked, etc this was all to promote team based strategy and eliminate cheese.
Can we get a response from the dev team as to where they stand on this issue if at all an issue in their eyes. If so I will make a proposal for a fix but I am sure they have ways to fix it if they so deem it a pestilence.
Sincerely BlueBlade
MOst cheese fixed except one
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- wargrimnir
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Re: MOst cheese fixed except one
Group heal isn't LoS based, it's not going to be. If you want to make a balance proposal regarding Group Heal, do it on the balance forums.
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