Goblin Wolf mount reworked

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Draugris
Posts: 321

Re: Goblin Wolf mount reworked

Post#21 » Wed Nov 29, 2017 2:01 pm

sullemunk wrote:
Draugris wrote:If you want spiders on goblins you have to play total war: warhammer. I guess without control of the client new mounts are not possible, but it would be awesome indeed.
Guess you didn't play during the Easter a while back when all destro mounts got turned into squigs and order got to ride unicorns
Nope i did not. So in other words it means that new mounts would be possible if considered worth the dev effort ? That would be really cool
Live: Carroburg -> Santorro (WH), The first Guard (TfG)

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Hargrim
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Posts: 2465

Re: Goblin Wolf mount reworked

Post#22 » Wed Nov 29, 2017 2:06 pm

New mounts are possible (you can put character model on top of any other model from game) but we need patcher to setup xorrect mount points on the 'mount' models.

So, as an example, orc could ride on the giant. Theoretically.
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Delenot
Posts: 104

Re: Goblin Wolf mount reworked

Post#23 » Wed Nov 29, 2017 2:42 pm

Great to hear! Lots of potential there!!!

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Mcgotrek
Posts: 250

Re: Goblin Wolf mount reworked

Post#24 » Wed Nov 29, 2017 3:17 pm

Hargrim wrote:New mounts are possible (you can put character model on top of any other model from game) but we need patcher to setup xorrect mount points on the 'mount' models.

So, as an example, orc could ride on the giant. Theoretically.
And a dwarf could ride a dwarf?
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Nastylicious
Posts: 275

Re: Goblin Wolf mount reworked

Post#25 » Wed Nov 29, 2017 3:19 pm

Hargrim wrote:New mounts are possible (you can put character model on top of any other model from game) but we need patcher to setup xorrect mount points on the 'mount' models.

So, as an example, orc could ride on the giant. Theoretically.



how far away are we from getting the patcher last thing i hear was it was being tested by the devs and it was making somekind of fuzz with the packages/server is it still doing that ?


ty for the info tho about model thingy

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Hargrim
Former Staff
Posts: 2465

Re: Goblin Wolf mount reworked

Post#26 » Wed Nov 29, 2017 4:02 pm

Far.

Or not.
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Draugris
Posts: 321

Re: Goblin Wolf mount reworked

Post#27 » Wed Nov 29, 2017 4:11 pm

Hargrim wrote:New mounts are possible (you can put character model on top of any other model from game) but we need patcher to setup xorrect mount points on the 'mount' models.

So, as an example, orc could ride on the giant. Theoretically.
Nice, everytime i am really surprised how much you guys can do without access to the client.
Live: Carroburg -> Santorro (WH), The first Guard (TfG)

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wargrimnir
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Re: Goblin Wolf mount reworked

Post#28 » Wed Nov 29, 2017 6:16 pm

Shamans on spider mounts, Torque is a magician you know.
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[email protected] for exploits and cheaters.
grimnir.me Some old WAR blog

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RyanMakara
Posts: 1563

Re: Goblin Wolf mount reworked

Post#29 » Wed Nov 29, 2017 7:35 pm

wargrimnir wrote:Shamans on spider mounts, Torque is a magician you know.
Utmost heresy, we all know Torque is a proud member of the Imperial Inquisition!
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Nefarian78
Posts: 463

Re: Goblin Wolf mount reworked

Post#30 » Wed Nov 29, 2017 8:41 pm

Maybe it's only me, but that wolf resembles WoW Horde prestige mount a bit too much...

https://imgur.com/a/0SuOD
They done stole my character's names. Can't have **** in RoR.

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