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Patch Notes 22/9/2017

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Scrilian
Posts: 1570

Re: 22/9/2017 Patch Notes

Post#71 » Sat Sep 23, 2017 11:18 am

Spoiler:
roadkillrobin wrote: CoC doesn't proc like a AoE coz of the ICD. The best Covenant/Prayer atm is Prayer of Devotion by a massive margin.
Nah, that's bullshit, 200~heal can't be even close to how good a snare, that could be applied by everyone in the group by literaly every possible attack, including pets, on top of making you waste group cleanse on this easily reapplyable debuff in both small and large scale.
Not talking about Doks.
Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
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TheSockPuppet
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Re: 22/9/2017 Patch Notes

Post#72 » Sat Sep 23, 2017 11:34 am

Alright, turns out Tzeentch's Firestorm/BoC didn't change place after all...also Tzeentch's Firestorm was just as awful as i heard it was.

I mean it's comically awful, it's just a tiny cyclone that is easily avoidable and the snare effect ends the moment you step out of the graphic. A person passing through it in a straight line is going to be snared for 2 seconds tops and only suffer one tick of negligible damage if the stars are right.
And it has to be channeled.
Thankfully, i can at least stay mobile while wasting 6 seconds of potential damage dealing to cast the upgraded version of one of the most useless abilities in the game.

Oh well, at least we didn't lose anything.
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roadkillrobin
Posts: 2773

Re: 22/9/2017 Patch Notes

Post#73 » Sat Sep 23, 2017 11:36 am

Spoiler:
Scrilian wrote:
roadkillrobin wrote: CoC doesn't proc like a AoE coz of the ICD. The best Covenant/Prayer atm is Prayer of Devotion by a massive margin.
Nah, that's bullshit, 200~heal can't be even close to how good a snare, that could be applied by everyone in the group by literaly every possible attack, including pets, on top of making you waste group cleanse on this easily reapplyable debuff in both small and large scale.
Dude it procs of AoE damage. We had a BW farming 9+ mobs with AoE dmg and just the proc as healing.
It heals up to 1800 (averege of 900) on every attack for a BW. On Slayer its possible to selfheal for up 3600 if you stack ID/Flurry (Even more with AA actually). On Engie its up to 5600 heal ticks if you maximize AoE targets with Napalm+Lightning Rod+Blunderbuss.

I wouldn't mind trading for current version of CoC
Not talking about Doks.
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Tesq
Posts: 5713

Re: 22/9/2017 Patch Notes

Post#74 » Sat Sep 23, 2017 11:44 am

Spoiler:
roadkillrobin wrote:
Scrilian wrote:
roadkillrobin wrote: CoC doesn't proc like a AoE coz of the ICD. The best Covenant/Prayer atm is Prayer of Devotion by a massive margin.
Nah, that's bullshit, 200~heal can't be even close to how good a snare, that could be applied by everyone in the group by literaly every possible attack, including pets, on top of making you waste group cleanse on this easily reapplyable debuff in both small and large scale.
Dude it procs of AoE damage. We had a BW farming 9+ mobs with AoE dmg and just the proc as healing.
It heals up to 1800 (averege of 900) on every attack for a BW. On Slayer its possible to selfheal for up 3600 if you stack ID/Flurry (Even more with AA actually). On Engie its up to 5600 heal ticks if you maximize AoE targets with Napalm+Lightning Rod+Blunderbuss.

I wouldn't mind trading for current version of CoC
wooo wait so now it get out is broken? and when i was telling about heal proc like 6 month ago be op no one belived me eh ?

should i be suprised :lol: ?
Still no one believes you. Also, not talking about Doks.
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roadkillrobin
Posts: 2773

Re: 22/9/2017 Patch Notes

Post#75 » Sat Sep 23, 2017 11:46 am

Spoiler:
Tesq wrote:
roadkillrobin wrote:
Scrilian wrote: Nah, that's bullshit, 200~heal can't be even close to how good a snare, that could be applied by everyone in the group by literaly every possible attack, including pets, on top of making you waste group cleanse on this easily reapplyable debuff in both small and large scale.
Dude it procs of AoE damage. We had a BW farming 9+ mobs with AoE dmg and just the proc as healing.
It heals up to 1800 (averege of 900) on every attack for a BW. On Slayer its possible to selfheal for up 3600 if you stack ID/Flurry (Even more with AA actually). On Engie its up to 5600 heal ticks if you maximize AoE targets with Napalm+Lightning Rod+Blunderbuss.

I wouldn't mind trading for current version of CoC
wooo wait so now it get out is broken? and when i was telling about heal proc like 6 month ago be op no one belived me eh ?

should i be suprised :lol: ?
Its not broken. Its the only one working in ballanced way since proc meta nerf.
Not talking about Doks.
Last edited by roadkillrobin on Sat Sep 23, 2017 11:50 am, edited 2 times in total.
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ragafury
Posts: 684

Re: 22/9/2017 Patch Notes

Post#76 » Sat Sep 23, 2017 11:48 am

Scrilian wrote:Lovely, the thread has predictably and quickly derailed into NERF KOTBS NOW, as if BO snare wasn't op af.
Makes you wish for Covenant of Celerity being mirrored to Order at some point.
#pray4destro
It is indeed a very good tool and op.
No matter what the nerv is still questionable cause it leaves middle plans in a yikes state.
It's for me not the end of the world, but everytime you hit now middle plan and have not changing da plan ready is yikes. Alternative is to not use the tactic and spam a skill with low dmg and str debuff... :/ (warband)

Besides that I always saw the problem in the department that it is non cleanable cause snare was granted by tactic.
Spoiler:
While I'm don't want rant about kotbs but you got to admit that class balance in the tank department not given. Be it chosen compared to bo / bg or kotbs to IB /sm. Just a matter of fact.
It's anyway not a popular archetype, and a nerf to controlling the battle is a big deal for tanks.
We will see how it works out.
Rock hard needed some love, same as we bigger still needs some love. Not sure if it's enough to make it viable.
More support on waaagh is also cool.
Not talking about KotBS.
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Scrilian
Posts: 1570

Re: 22/9/2017 Patch Notes

Post#77 » Sat Sep 23, 2017 11:58 am

roadkillrobin wrote: Dude it procs of AoE damage. We had a BW farming 9+ mobs with AoE dmg and just the proc as healing.
It heals up to 1800 (averege of 900) on every attack for a BW. On Slayer its possible to selfheal for up 3600 if you stack ID/Flurry (Even more with AA actually). On Engie its up to 5600 heal ticks if you maximize AoE targets with Napalm+Lightning Rod+Blunderbuss.

I wouldn't mind trading for current version of CoC
In reality tho, "dude", you get two 200 tics every few attacks, sometimes three if you are very lucky. I'd trade that for being able to tie up enemy, engage and disengage with a procable permasnare anyday.
Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
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Alfinnete
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Re: 22/9/2017 Patch Notes

Post#78 » Sat Sep 23, 2017 11:59 am

Why simply do not let SW good as SH? There is no explanation for how much SH is better at almost anything ... to say that it is now feasible for the SW to engage in swordplay when the MDPS actually melts any other class is naivete.

What decent SW scape does not use morals? The SH beyond the scape, has tactics and speed skill, incredibly dishonest pet, disarm distance among other skills that melt the opponent in 10 seconds.

The only SW that uses decent sword is that of the trailer of the game that humiliates a marauder, who he uses two swords and that never retatou the reality of the SW, much less of the marauder.

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GodlessCrom
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Re: 22/9/2017 Patch Notes

Post#79 » Sat Sep 23, 2017 12:01 pm

Alfinnete wrote:Why simply do not let SW good as SH? There is no explanation for how much SH is better at almost anything ... to say that it is now feasible for the SW to engage in swordplay when the MDPS actually melts any other class is naivete.

What decent SW scape does not use morals? The SH beyond the scape, has tactics and speed skill, incredibly dishonest pet, disarm distance among other skills that melt the opponent in 10 seconds.

The only SW that uses decent sword is that of the trailer of the game that humiliates a marauder, who he uses two swords and that never retatou the reality of the SW, much less of the marauder.
Last night I saw Kajtarn (peter alt?) critting for 1400 in melee with Brutal Assault. I think SW is fine.
Rush in and die, dogs - I was a man before I was a king!

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Druin
Former Staff
Posts: 1120

Re: 22/9/2017 Patch Notes

Post#80 » Sat Sep 23, 2017 12:02 pm

Alfinnete wrote:Why simply do not let SW good as SH? There is no explanation for how much SH is better at almost anything ... to say that it is now feasible for the SW to engage in swordplay when the MDPS actually melts any other class is naivete.

What decent SW scape does not use morals? The SH beyond the scape, has tactics and speed skill, incredibly dishonest pet, disarm distance among other skills that melt the opponent in 10 seconds.

The only SW that uses decent sword is that of the trailer of the game that humiliates a marauder, who he uses two swords and that never retatou the reality of the SW, much less of the marauder.
That's not very accurate.
Pretty much always afk or tabbed out.

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