Just a quick correction here.Thifall wrote:People are missthinking of casual player... Since when caual player equals to bad player? I know many hardcore players, that cannot beat random not grouped opponentes, aswell as few "casual" players, that log once a week or even less, and they are doing quick research, inviting who they need, and carrying on with scenarios/roaming.Nefarian78 wrote:What im getting from this thread now is just that most of the playerbase and the devs do not give a crap about pugs/less hardcore players. that's wrong. pugs exist, ignoring them is not going to make anything better. I understand and agree with focusing on a more group-based gameplay, but not like that.
I've started playing RoR in hardcore-mode and then started having less time to play to the point i've stopped. Mainly being a scenario player, i've quickly realized that playing anything that isn't a 6man premade is not worth my time, because it's not fun at all.
I've no experience in developing and maintaining MMOs but ignoring a big chunk of the playerbase is not going to help. I'm pretty sure of that.
I my opinion whole whine about not being able to achieve win due to "bad teammates (dps tanks/heals)" is just being unable to find myself group, that will have those, that i want.
Ofcourse, DPS rely on heals/guards, but it works TWO WAY - that tank with shield and healing healer needs a DPS to win. Now what if they meet dps, that is in defensive gear, and does not threat enemeis properly?
As stated many times before - game is very complex, and it's impossible to compare situations. Casual players are fine, and unharmed.
Removing game content will result in reduced server population (Yes, the casual players play 2h tanks and dps healers aswell).
A 2H tank is not always a "DPS" tank. Some 2H tanks are def spec, and some SnB tanks are "DPS" spec.