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Classes Order and Destro - Opinions - Not a Balance Thread

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hulkhug
Posts: 96

Re: Classes Order and Destro - Opinions - Not a Balance Thread

Post#11 » Sun Apr 16, 2017 12:59 am

1. What classes do you really like, lets go with 3.
Witch Hunter, Zealot, Bright Wizard

2. What about the class do you like?
Witch Hunter - solo ability
Zealot - animations are win win
Bright Wizard - fire

3. What about the class do you dislike?
Witch Hunter - all in, depends on potions like any solo class. I do not like potions in pvp
Zealot - nothing like lore
Bright Wizard - other buffed classes like engi/magus, sh/sw have kind of replaced sorc/bw

4. How do you feel the most useful in a scenario.
In Pug sc I want to cry. In premade I just assist and melt stuff.

Question, do you want us to explain what we like/dislike about our favorite classes in 2nd and 3rd point or? English is not my strongest point.

Anyway just to cover this part if that was the question

What I dislike about certain classes:
Magus/engineer: received damage buff while keeping their high defense. Classes feel bland and not unique anymore, just another high sustained class with proper spec and loads of utility and cc (no reason not to be picked up for any party size).
SH/SW: insane high sustained damage, almost comparable to rr100 on live. There are videos on youtube from live so check it.
Marauder/White lion: 1st one is insane debuff machine with extremely nice damage and some decent defense while 2nd one just bursts stuff down with detaunt up or down
Shaman/AM: Annoying and great at everything they do. Same as Magus/Engi, they do not feel unique anymore. Just annoying with experimental mode on due to power spike they received.
Tanks in general: Some good tanks with top gear deal quite good (read too high) damage while keeping insane defense (block block parry disrupt parry 20 block block)
Chosen/KOTBS: mechanic is boring, most straightforward tank.
RP/Zealot: Boring mastery trees and not even close to being lore friendly with rune priest lacking proper animations
Characters: Gladius (RP), Naulin (AM), Beardicus (WP), Hive (BG)
Guild: The Unlikely Plan / TUP

Twitch: https://www.twitch.tv/phyrexianhulk

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Arbich
Suspended
Posts: 788

Re: Classes Order and Destro - Opinions - Not a Balance Thread

Post#12 » Sun Apr 16, 2017 2:06 am

freshour wrote:
1. What classes do you really like, lets go with 3.
2. What about the class do you like?
3. What about the class do you dislike?
4. How do you feel the most useful in a scenario.

5. Why do you think order generally has more rdps vs destro mdps. In my roughly 7-8 months of playing granted there was a large break in there. It was a lot simpler than it seemed. Most destro melee just like the way they looked. They loved yelling WAHGGG and Chosen loved looking amazing with a huge sword. Knight's loved feeling like an immovable object and IB's loved the dwarf talk and some people just can't get enough of how a dwarf looks and will play them til they die! Which is good! I'm passionate about my DoK and WP. I love those classes to freaking death.
1. Bright Wizard, Archmage, Witch Hunter
2. BW - Main class on live server, AM - the new mechanic, WH - importance of positioning
3. BW - maybe the change regarding disrupt on RoR in comparison to AoR, but I think these classes are all well balanced and thats the reason I like them. :D
4. situational. Example: as dps I think it is usually better to kill the easiest target instead of the most threatening to get superiority in numbers.

5. mdps are useless without tanks. Tanks are the most difficult class to play. destro tanks are superior OR it is easier for destro tanks to be useful because of easy access to M4.
Arbich-BW/Xanthippe-WP/Schnipsel-AM

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Tesq
Posts: 5713

Re: Classes Order and Destro - Opinions - Not a Balance Thread

Post#13 » Sun Apr 16, 2017 4:06 am

Meh if i has to pick some

Chosen
Bw
Wh

Get my spots by lore; but for in game only special mention mara and choppa are awsome both as feeling in playing them and in appereance.

I think destru have more armored looking ppl that's why you always feel cooler than order and why every time there is a new preview thread destru classes always win the spot xD

Cough cough girly dress for male AM cough cough
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Daknallbomb
Posts: 1781

Re: Classes Order and Destro - Opinions - Not a Balance Thread

Post#14 » Sun Apr 16, 2017 6:53 am

I like magus, sh, shammy, bo, mara

Destru Toons looking Hard awesome
Tinkabell 40/41 Magus Whaagit 40/41 SH Whaagot 40/54 BO Daknallfrosch 40/72shammy

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DokB
Posts: 538

Re: Classes Order and Destro - Opinions - Not a Balance Thread

Post#15 » Sun Apr 16, 2017 8:10 am

1. Black Orc, Ironbreaker, Blackguard
2. The aesthetic and the play style
3. You can get kited 5ever sometimes
4. Guard dps, swap it to others when needed, don't overextend
5. Because Rdps is easy mode.
Zoggof - Black Orc
Doinks - Ironbreaker
Leatherman - Blackguard

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Osred
Posts: 412

Re: Classes Order and Destro - Opinions - Not a Balance Thread

Post#16 » Sun Apr 16, 2017 3:07 pm

1. What classes do you really like, lets go with 3.

Ironbreaker, Swordmaster, Engineer

2. What about the class do you like?

- Ironbreaker: Its armor design and grudge mechanic.
- Swordmaster: Stance mechanic, spirit damage, 2h tanking
- Engineer: Most versatile casual class, can play it in many different ways, armor design. Most pug friendly class.

3. What about the class do you dislike?

- Ironbreaker - lack of aoe like the BG, general lack of usefulness is large scale fights outside of Earthshatter
- Swordmaster - Heal tactics in Hoeth tree generally a waste outside of farming. Some skills here and there. Certain parts of armor cannot be dyed for some off reason. Incredible lack of mobility compared to IB so cannot chase kiting RDPS.
- Engineer: RDPS class, so cant carry a pug group like a good tank can. Generally poor mobility.


4. How do you feel the most useful in a scenario.


I dont understand this question, who i think is most useful or how to be useful?

5.

Destruction tanks and MDPS are huge hulking masses and have a subconscious psychological advantage when in the frontline. As they are generally much larger than order line they are seen as stronger, more durable. I still confuse BGs with DoKs sometimes and see them as easier targets simply because they're smaller. People will gravitate to the strongest looking and coolest looking and unfortunately for Order its Destruction melee.
Osri - 40/79 - Runepriest
Osarion 40/82 - Swordmaster
Osgrim 40/74 - Ironbreaker

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Aethilmar
Posts: 753

Re: Classes Order and Destro - Opinions - Not a Balance Thread

Post#17 » Sun Apr 16, 2017 3:18 pm

1. What classes do you really like, lets go with 3.

Swordmaster, Archmage and Shadow Warrior

2. What about the class do you like?

Mostly art and aesthetics.

3. What about the class do you dislike?

These three classes have had a long and troubled history of getting any semblance of competitive balance because they are all hybrids of some sort and games based around the MMMO Trinity don't reward hybrids. Also, the SM was supposed to be an MDPS, the SW was supposed to be a melee/ranged hybrid and the I wish the AM was more of a controller/buffer/debuffer.

4. How do you feel the most useful in a scenario.

SM: Trying to do all the normal tanky things except less effectively than your other counterparts
AM: Should be healing but I like hybrid damage/heal so I just do my best
SW: Shadow Sting as much as possible and pile on targets that are getting focused.

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tazdingo
Posts: 1259

Re: Classes Order and Destro - Opinions - Not a Balance Thread

Post#18 » Sun Apr 16, 2017 5:14 pm

as a warhammer fan first, yes, destro as melee and order as rdps just feels right

there are exceptions, with dwarves being the hardest thing on legs (other than chosen, which, in lore, would just destroy every other class 23 v 1... except maybe slayers)

that's why it doesn't bother me, i think the overabundance of rdps on order is fine. this isn't just a pvp mmo to me, it's warhammer and i love it... i don't want orc ranged groups fighting elf berzerkers

sorry i didn't answer the full questions, it's the only real relevant point i had to make

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ToXoS
Posts: 671

Re: Classes Order and Destro - Opinions - Not a Balance Thread

Post#19 » Sun Apr 16, 2017 5:38 pm

tazdingo wrote:as a warhammer fan first, yes, destro as melee and order as rdps just feels right

there are exceptions, with dwarves being the hardest thing on legs (other than chosen, which, in lore, would just destroy every other class 23 v 1... except maybe slayers)

that's why it doesn't bother me, i think the overabundance of rdps on order is fine. this isn't just a pvp mmo to me, it's warhammer and i love it... i don't want orc ranged groups fighting elf berzerkers

sorry i didn't answer the full questions, it's the only real relevant point i had to make
I would not say 23v1, but yeah, the chosen would be pretty epic if the lore was respected. But I think the SM would be at the same level of OPness as the chosen.

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tazdingo
Posts: 1259

Re: Classes Order and Destro - Opinions - Not a Balance Thread

Post#20 » Sun Apr 16, 2017 8:38 pm

ToXoS wrote:
tazdingo wrote:as a warhammer fan first, yes, destro as melee and order as rdps just feels right

there are exceptions, with dwarves being the hardest thing on legs (other than chosen, which, in lore, would just destroy every other class 23 v 1... except maybe slayers)

that's why it doesn't bother me, i think the overabundance of rdps on order is fine. this isn't just a pvp mmo to me, it's warhammer and i love it... i don't want orc ranged groups fighting elf berzerkers

sorry i didn't answer the full questions, it's the only real relevant point i had to make
I would not say 23v1, but yeah, the chosen would be pretty epic if the lore was respected. But I think the SM would be at the same level of OPness as the chosen.
possibly, "elf BS" is ever present in warhammer

the chosen just represents so much chaotic power culminated into one being, i can't see any melee beating them. except maybe giantslayers. or a really, really, really hard IB

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