RP/Taverncraft animations
Re: RP/Taverncraft animations
Without emote and walking, NPC give a nice imersion and I smell for Capital attack on RoR, we will have a nice imersion too, on live server Capital instance was just totaly empty without any animation, pillaging, troups walking...
monkey 079 (test failure - escaped)
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- saupreusse
- Former Staff
- Posts: 2646
Re: RP/Taverncraft animations
like all the cool stuff this has to wait for client control :S
Saup - RR 8x WP
Son - RR 8x AM
Son - RR 8x AM
- peterthepan3
- Posts: 6509
Re: RP/Taverncraft animations
May I propose that the following animations be added in and automatically played, whenever a team wins the opposition in Caledor Woods?



Re: RP/Taverncraft animations
Well, seeing that, I would loose on purpose only to avoid those ridiculous poses.^^peterthepan3 wrote:May I propose that the following animations be added in and automatically played, whenever a team wins the opposition in Caledor Woods?
Andyrion Ulthenair
Arphyrion Soulblade
Arphyrion Soulblade
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