Agreed. Nothing to add to this list, really. I am just happy our damage is up to par now.Karast wrote:Who are you bursting?Tankbeardz wrote:
Honestly, engi is pretty insane right now in rifle spec with fast burst and m2. You don't need a change from physical to corp in the current state of the game. I actually get a lot of damage out of phosphrous shell since it's a 1 second cast...as opposed to the semi-mirror on the magus (3 second cast, larger burst...but 3 seconds cmon).
It works fine in roaming, and can be a beast when fighting unguarded squishes when you have a bit of morale to use for cover or bursting, but once you start to fight premade groups rifle just breaks.
If you need to kite away from a melee train, your dps drops to 0. If you have a guard and heals to stand and face tank it, your dps still falls pretty low since set back kills you, which is one of the reasons I have been doing grenade a bit more for mobile firebomb.
The key issue with rifle is that when fighting a solid 2 2 2 premade you don't have anything of real use since you lack solid debuffs, and you cannot be a stationary dps any of the time due to big issues like LoS, heal range, and guard range.
Not that any of this is different for Magus. It's pretty much exactly the same. It's a real catch 22 of premade / warband play which really limits the ST spec to more solo / small group roaming.
I still dont get the 100k damage i see you do as rifleman tho, Karast
