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Is melee DPS "viable" for a newbie?
Re: Is melee DPS "viable" for a newbie?
Order needs more range classes; particularly standing around on the wooden bridge in Nordenwatch seems to be a solid tactic that just needs some additional refinement.
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Re: Is melee DPS "viable" for a newbie?
The fact that there are almost 0 destro the last few months who semi-consistently solo proves you wrong. There's a couple of WEs (literally like 5-6) and a Shaman whose name I won't mention cause he's easily upset and he'll report me for slander. Even the Squig Herders seems to have disappeared after the pet nerf.GodlessCrom wrote:Lol, speak for yourself m8. There are a decent amount of players that do well soloing. Obviously, sometimes you get zerged to death, but it's definitely possible to have fun and success soloing as certain classes. I wouldn't recommend soloing as Slayer or Zealot f'rex, but it's possible to solo as a 2h Ironbreaker (there might even be some videos out there of someone doing it on RoRDon't believe this guy, he rarely solos and when he does he fails (as do the rest of us non WE/WHs, it's just how the game works), and it's most definitely possible to have success soloing as a dps AM/Shaman, or (even better) a Squig Herder.
Look, it's not the most efficient way to play. And it can be very frustrating. But if you're an antisocial git like me, then it can be fun and rewarding when you get a good night of ganks, or pull off a good 1vX.
I haven't seen any order careers consistently being out there by themselves except for 1 or 2 SMs (Rememberme) and WHs (crucially no IBs, what gives mr. Amazing?).
It seems your ego prevents you from adimitting the fact that no non-stealth career does well solo in ORvR right now (ok, maybe that one shaman). Videos with cherry-picked situations that occur 10-15% of the time won't prove anything to the contrary.
As for the WH/WE "stagger trap" comment, RD does nothing if you're a melee since you're still playing catch-up with a stealth class after the Declare Anathema/Agile Escape. Hardly a solution.
Re: Is melee DPS "viable" for a newbie?
if you're just in it for the ladies, an easy way to play mdps is full tank mara
just be a debuff bot
just be a debuff bot
- GodlessCrom
- Suspended
- Posts: 1297
Re: Is melee DPS "viable" for a newbie?
Lol, who pissed in your cheerios? Calm down dude. I get it, you don't have fun soloing. Other people do. Stop trying to kill all the fun.blaqwar wrote:The fact that there are almost 0 destro the last few months who semi-consistently solo proves you wrong. There's a couple of WEs (literally like 5-6) and a Shaman whose name I won't mention cause he's easily upset and he'll report me for slander. Even the Squig Herders seems to have disappeared after the pet nerf.GodlessCrom wrote:Lol, speak for yourself m8. There are a decent amount of players that do well soloing. Obviously, sometimes you get zerged to death, but it's definitely possible to have fun and success soloing as certain classes. I wouldn't recommend soloing as Slayer or Zealot f'rex, but it's possible to solo as a 2h Ironbreaker (there might even be some videos out there of someone doing it on RoRDon't believe this guy, he rarely solos and when he does he fails (as do the rest of us non WE/WHs, it's just how the game works), and it's most definitely possible to have success soloing as a dps AM/Shaman, or (even better) a Squig Herder.
Look, it's not the most efficient way to play. And it can be very frustrating. But if you're an antisocial git like me, then it can be fun and rewarding when you get a good night of ganks, or pull off a good 1vX.
I haven't seen any order careers consistently being out there by themselves except for 1 or 2 SMs (Rememberme) and WHs (crucially no IBs, what gives mr. Amazing?).
It seems your ego prevents you from adimitting the fact that no non-stealth career does well solo in ORvR right now (ok, maybe that one shaman). Videos with cherry-picked situations that occur 10-15% of the time won't prove anything to the contrary.
As for the WH/WE "stagger trap" comment, RD does nothing if you're a melee since you're still playing catch-up with a stealth class after the Declare Anathema/Agile Escape. Hardly a solution.
Rush in and die, dogs - I was a man before I was a king!
- spikespiegel84
- Posts: 303
Re: Is melee DPS "viable" for a newbie?
Shadow warriors have the same, plus ranged ccs. Stealth opener, kd, Aw, RD, then pursue and finish them off. Works well on all classes except tanks. It's a solution, if your problem is cc. It is not if you try to play the piano.blaqwar wrote:
As for the WH/WE "stagger trap" comment, RD does nothing if you're a melee since you're still playing catch-up with a stealth class after the Declare Anathema/Agile Escape. Hardly a solution.
You see clearly the preparation of the skill and the direction it will take. If I can take it with a Witch Elf who's got no closer, unless they run, any mara or choppy can close in with charge easily. Remember that stealth class can't stealth with direct damage. They can with dots. Try this next time. (direct is, for example, your core ranged skill.)

Re: Is melee DPS "viable" for a newbie?
I don't understand your reference, sorry. I wasn't aware I could single-handedly kill the fun for the server's population by posting here, I'll start being more careful with this newfound power.GodlessCrom wrote:Lol, who pissed in your cheerios? Calm down dude. I get it, you don't have fun soloing. Other people do. Stop trying to kill all the fun.blaqwar wrote:The fact that there are almost 0 destro the last few months who semi-consistently solo proves you wrong. There's a couple of WEs (literally like 5-6) and a Shaman whose name I won't mention cause he's easily upset and he'll report me for slander. Even the Squig Herders seems to have disappeared after the pet nerf.GodlessCrom wrote:
Lol, speak for yourself m8. There are a decent amount of players that do well soloing. Obviously, sometimes you get zerged to death, but it's definitely possible to have fun and success soloing as certain classes. I wouldn't recommend soloing as Slayer or Zealot f'rex, but it's possible to solo as a 2h Ironbreaker (there might even be some videos out there of someone doing it on RoR), and it's most definitely possible to have success soloing as a dps AM/Shaman, or (even better) a Squig Herder.
Look, it's not the most efficient way to play. And it can be very frustrating. But if you're an antisocial git like me, then it can be fun and rewarding when you get a good night of ganks, or pull off a good 1vX.
I haven't seen any order careers consistently being out there by themselves except for 1 or 2 SMs (Rememberme) and WHs (crucially no IBs, what gives mr. Amazing?).
It seems your ego prevents you from adimitting the fact that no non-stealth career does well solo in ORvR right now (ok, maybe that one shaman). Videos with cherry-picked situations that occur 10-15% of the time won't prove anything to the contrary.
As for the WH/WE "stagger trap" comment, RD does nothing if you're a melee since you're still playing catch-up with a stealth class after the Declare Anathema/Agile Escape. Hardly a solution.
Since you've failed to address my points I'll take my leave, enjoy the cheerios or whatever you're having!

Re: Is melee DPS "viable" for a newbie?
Think there are less solo'ers due to there being only one pairing open. Try soloing in Caledor or KV in european primetimeblaqwar wrote: The fact that there are almost 0 destro the last few months

It might also be that the solo'ers just zerg-surf so you dont notice them.
-Theo
Re: Is melee DPS "viable" for a newbie?
I wonder if there is any discussion on the forum that doesn't derail in a "this doesn't work fine/ this needs tweaking" thread.
SW, Kotbs, IB, Slayer, WP, WL, SM, Mara, SH, BG
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Re: Is melee DPS "viable" for a newbie?
After you run into scenario after scenario where the other team has 5/6 RDPS and you are playing MDPS you will want to neck yourself. The only winning move most of the time is to sit back and watch and wish you were RDPS.
And it's not even like MDPS has much more burst or some amazing advantages over RDPS that warrants being totally outclassed in these types of situations.
The only MDPS that really fits well with RDPS dominated scenarios is marauder with it's pull and m1 root it can on a reasonable timer do something. WL is sort of that on order, but it's mobility got totally gutted which compensated for it's lack of defensibility in comparison to marauder.
And it's not even like MDPS has much more burst or some amazing advantages over RDPS that warrants being totally outclassed in these types of situations.
The only MDPS that really fits well with RDPS dominated scenarios is marauder with it's pull and m1 root it can on a reasonable timer do something. WL is sort of that on order, but it's mobility got totally gutted which compensated for it's lack of defensibility in comparison to marauder.
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