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DoK...

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jorgemarco
Posts: 146

DoK...

Post#1 » Thu Jan 05, 2017 9:30 pm

Guys why you let that class being so unbalanced. They hit like any dps, they heal at the same time like the best healer, they parry a lot, they apply healdefuff for free with only a critical hit and with no cost, they, once guarded are nearly impossible to kill (DoK and the tank guarding him) so they can push like machines. Why do u let this? Its obvious this is op. You tried some changes before, but then reverted all the changes and we have again the mandatory class for any destru premade or scs. Seriously, this is not funny at all.

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Sigimund
Posts: 658

Re: DoK...

Post#2 » Thu Jan 05, 2017 9:31 pm

Are you saying that the reverted changes were nerfs to melee DoKs?

jorgemarco
Posts: 146

Re: DoK...

Post#3 » Thu Jan 05, 2017 9:32 pm

No. Im saying that at least some change was intended to the class but now we have the original class again, wich is op as ****.

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zabis
Posts: 1215

Re: DoK...

Post#4 » Thu Jan 05, 2017 9:35 pm

You should probably find the thread that says they are currently working on DoK/WP changes, complaint threads are not looked at fondly around these parts.
Soulcheg wrote:Want mirrored classes - play chess.
Genisaurus wrote:You are not entitled to Best-in-Slot gear just because you log on.
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jorgemarco
Posts: 146

Re: DoK...

Post#5 » Thu Jan 05, 2017 9:37 pm

Ok. So this can be locked. Anyway really frustrant playing against DoKs, like always. I hope changes come soon.

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wargrimnir
Head Game Master
Posts: 8467
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Re: DoK...

Post#6 » Thu Jan 05, 2017 9:59 pm

Patcher, that way we can properly update the abilities and tooltips and change Dok/WP the way that makes sense.

Tooltips are a BIG deal when trying to remember the page of changes that don't reflect the abilities in-game. Not to mention, they were simply too good in the .ab ex melee healing, balance must be found and the best answers are with client access.
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