Should the experience boost be returned to the game?

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Poll: Should the experience boost be returned to the game?

Yes, revert back to 3x ASAP.
125
59%
Yes, but consider something slightly less than 3x.
26
12%
No, keep it the way it is..
52
25%
I don't care either way..
8
4%
Total votes: 211

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Grunbag
Former Staff
Posts: 1881

Re: Should the experience boost be returned to the game?

Post#41 » Tue Jan 03, 2017 10:31 am

Natherul wrote:
hulkhug wrote:
Jaycub wrote:Renown ranks should never be given for free. level 32 and a set of explorers or whatever it's called gear would be best if they take that route (they wont).
Why not? Do you like slaughtering people in rvr? I don't. I would rather have someone have a chance to fight back.

Devs, you said that you can do a lot more than just change xp gain so what do you think about my idea? Is this something you would ever consider or you have some other plans?
Some parts of what you suggested are impossible at this stage and even if it was Im not sure the team would want such a thing.

And I might add that I seriously doubt we will ever implement something that gives you a free higher level character, I sincerely doubt we will reinstitute x3 xp gain either tbh since since its removal and the t2/t3 merge there has been way more action in those tiers.

I would personally prefer more incentive for debolstering down and help the lower
level tiers then to boost them up.
Don't we need to keep the most of players at T4 instead of incitive them to debolster ?
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

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Natherul
Developer
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Re: Should the experience boost be returned to the game?

Post#42 » Tue Jan 03, 2017 11:01 am

Grunbag wrote: Don't we need to keep the most of players at T4 instead of incitive them to debolster ?
What I mean is that the end goal should be to have all tiers active, not saying its something that will happen today or tomorrow, but we need to plan to facilitate whatever the goal might be.

And while I agree that we need most players in T4, currently if we dont break the zerg in primetime there are too many players currently in T4 (same lake), however I dont have the same opinion as Aza on this as I like the massive battles there sure is an issue when it becomes a blob and not really individual players, but I currently lack the time to formulate a good way of expressing my opinion on zerg

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DyneLarsen
Posts: 7

Re: Should the experience boost be returned to the game?

Post#43 » Tue Jan 03, 2017 11:19 am

I understand that BO capture rewards scale with the amount of fighting happening at it, but when nothing at all happens you basically get zero rewards for it.

I believe fights can happen if at least some reward is guaranteed, so that pvp encounters have a chance to happen. Isn't it better that people pve in the lakes rather than grind mobs all day? Atleast that can allow small scale fighting to happen, which can escalate into warband fighting once the word goes through general chat.
Dynelarsen - Hunter WL | Chringle - Khaine SM | Eraslar - Assault SW | Bisgard - Grace WP | Turan - Isha AM

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tazdingo
Posts: 1260

Re: Should the experience boost be returned to the game?

Post#44 » Tue Jan 03, 2017 11:31 am

just throw all sub 39's in nordland, we all know it's the most fun part of the game

Sulorie
Posts: 7461

Re: Should the experience boost be returned to the game?

Post#45 » Tue Jan 03, 2017 11:52 am

Grunbag wrote:
Don't we need to keep the most of players at T4 instead of incitive them to debolster ?
T4 already has enough, if not even too many players. For someone who likes mindless zerging, there are of course never too many people in one zone. :|
T3 currently has warbands fighting each other and additionally enough room for small groups to pick fight.
All talk about dead lower tiers might be valid for T2 but the merge was required to keep the middle tiers active - at least for EU prime time.

I suggest to remove the respec fees because it is like a roadblock for debolster and you less likely experiment with your char and different specs.
Dying is no option.

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Grunbag
Former Staff
Posts: 1881

Re: Should the experience boost be returned to the game?

Post#46 » Tue Jan 03, 2017 12:17 pm

I know ! But I'm afraid incitive ppl to debolster would only confort the Zerg at T4

If a realm is getting wiped by the Zerg realm , they will all debolster to T3 for locking zones instead of fighting /defending at T4 dont you think ?
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

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spikespiegel84
Posts: 303

Re: Should the experience boost be returned to the game?

Post#47 » Tue Jan 03, 2017 12:57 pm

We can talk for other 10 pages, eventually Aza has the last word. The poll is up. But of course the agenda may differ. Let's wait and see (Come on guys have to lvl healers or the guildies will fire my sorry armored butt :D)
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Kobra
Suspended
Posts: 128

Re: Should the experience boost be returned to the game?

Post#48 » Tue Jan 03, 2017 6:36 pm

spikespiegel84 wrote:We can talk for other 10 pages, eventually Aza has the last word. The poll is up. But of course the agenda may differ. Let's wait and see (Come on guys have to lvl healers or the guildies will fire my sorry armored butt :D)
Aza said we should start a poll and he said he disagreed entirely with the 3x removal and bears no responsibility for the negative results of this change. So it seems most people are on the side of Aza on this based on the poll. How did 3x get removed if the majority of people were in favor of it and Aza was in favor of it?

PS: I'm leveling 2 healers, but both are stuck in the T3 'void' right and I have grown tired of playing an empty tier and haven't logged for a couple of days..

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Tesq
Posts: 5713

Re: Should the experience boost be returned to the game?

Post#49 » Tue Jan 03, 2017 11:54 pm

warislove wrote:i would love that debolster system is somewhat automatic like you just enter the lower tier and all the scaling down is completed by itself...im guessing this is not easy work

or put in every warcamp some kind of career/renown trainer where you quickly respecialize and with no gold charged for it
ye , and i also think that the tweek argument should drop unless im forced for campaign reason there is not point for me to play in a tier with 1 tactic less than others; i dont get the 21 or the 31 but at last rank 20-30.

Being rank 20 in t2 is too much important due to g-heals also. Debolster for being a thing maybe need a rebalance of tactics; maybe tactics should be given at lv 1-11-22-31 instead as now; regardless they alredy scale with rank anyway but at least the debolster would be fine even debuffing you at rank 18. G-heals should be granted at rank 15 is a life i say that. Exit from t1 and half way of t2 you should be able to g-heals reach the g-heals/tactic only at rank 20/30 is madness you just force ppl level up till 20 and then do only rvr if they cane in the hope to return on par with the rank before cross into t3.
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venrik
Posts: 64

Re: Should the experience boost be returned to the game?

Post#50 » Wed Jan 04, 2017 12:14 am

Could RP gain be increased for those under level 32 perhaps? It would give people an extra incentive to hang around in T2/T3, and alleviate the problem of people hitting 40 with low RR.

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