SC roles

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hogo2hogo
Posts: 68

Re: SC roles

Post#11 » Mon Dec 19, 2016 1:56 pm

-What is the actual system? How was it before?
-Mercenary was implemented exactly for scenario reward. -If im not mistaken they were NOT available in AoR so its a privilege to have them as an alternative option(Correct me if im wrong though, but thats my understanding)
-What scenario is NOT playable for you? and why is it not playable to you?

You want changes, but you don't exactly say what/why should be changed...

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jorgemarco
Posts: 146

Re: SC roles

Post#12 » Mon Dec 19, 2016 1:59 pm

i dnt know exactly?i said it before please read. 2 options: force scs to have a minimum of roles or let ppl getting both sets in scs and open rvr. Now?

hogo2hogo
Posts: 68

Re: SC roles

Post#13 » Mon Dec 19, 2016 2:04 pm

The first option DOES exist, but cannot account for certain classes not queing for scenarios (for whatever reason). The latter has been argued that is a different reward for a different playstyle. Otherwise all items should be with all currencies... Anni with emblems as well...?
I think that playing outside your comfort zone (whatever that is) is a good thing..

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anarchypark
Posts: 2085

Re: SC roles

Post#14 » Mon Dec 19, 2016 2:15 pm

with that role check system you will have to wait 1 or 2 hours to get sc pop
this will not help your merc farm
maybe your time zone have no problem to find ppl
but other time zones will have problem
and t2/t3?
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jorgemarco
Posts: 146

Re: SC roles

Post#15 » Mon Dec 19, 2016 2:26 pm

I dont feel rvr is my comfort zone. I like rvr cause is the way that game has more sense. Sometimes when me and my friends are bored we play some sc, but its not the way we like to play because rvr gives you more rolplay and fun.

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Aurandilaz
Posts: 1896

Re: SC roles

Post#16 » Mon Dec 19, 2016 2:38 pm

roll a healer and you will never be without heals in a sc

oh wait, everyone wants to play a dps because healing gets boring and DoK/WP players got shooed away with nerfs and AM/shaman is a walking paperbag with better dps capability than group supprt. :D

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BrockRiefenstahl
Posts: 409

Re: SC roles

Post#17 » Mon Dec 19, 2016 2:51 pm

jorgemarco wrote:the system of rvr in this server is this, zerging. i play with my premade normally, in fact i see stupid zerging, but the fact we cant get both sets its an error.
Can you pleas explain this properly? I don't understand what you mean.

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peterthepan3
Posts: 6509

Re: SC roles

Post#18 » Mon Dec 19, 2016 4:02 pm

Literally your entire problem can be rectified by making a group, therefore it's a non-issue.

/5 for people, ask in guild. Get a 6man.

Alternatively, queue for the pug scenario and hope for the best.

Also if both anni/merc were attainable in RvR it would probably have an adverse effect on scens.
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Martok
Posts: 2250
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Re: SC roles

Post#19 » Mon Dec 19, 2016 4:41 pm

peterthepan3 wrote:Also if both anni/merc were attainable in RvR it would probably have an adverse effect on scens.
Agreed. The means to acquire the two sets are separate and should remain so. SC's are a crap shoot, as you never know who else will be in the SC until you get there. But even if the log-in procedure accounted for class balance it wouldn't fix the expressed problem, as not all players are equal. In game, just as in real life, sometimes you have to struggle to get what you want. If Merc gear and SC weapons were easy they wouldn't be worth anything.
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Dabbart
Posts: 2251

Re: SC roles

Post#20 » Mon Dec 19, 2016 4:50 pm

The best SC system will still fail. Because players can drop the queue. Yea they take a debuff, but still. Every time you join a highly unbalanced SC, it is because multiple people dropped the queue. Blame them.

If SC gear was available in ORvR then Anne gear would have to be available in SCs, otherwise you are FORCING people to Zerg will be the arguement...

Merc gear was created for RoR. It's awesome that we have new sets to pick and choose from. 1 set for each type of PvP is not only a good idea, it works to help keep both types active.
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