Recent Topics

Ads

Experimental chat command .ab changelist

Chat about everything else - ask questions, share stories, or just hang out.
User avatar
BrockRiefenstahl
Posts: 409

Experimental chat command .ab changelist

Post#1 » Wed Dec 14, 2016 10:11 am

Hello, I wanted to know when this gets fully functional.
When typing the command, for example as Magus, there is only 1 layer of information:
Pets are changed, nothing more and no other sub commands to dig further into the changelog.
After multiple tries with the search engine, I still don’t know all the actual changes that are implemented to this moment. Such extensive changes are pretty horrible, if you did not play the affected class a while and read every bit in Forums. So if you have a break from a class like engi/magus and haven’t followed the tons of posts, you have no chance to easily acquire access to all correct information’s. (Sidenote: At Destruction side, people seem to ignore /ad Questions )
Also, why is for Engi/Magus no free respect option? I had 100 gold when starting to play my Magus again. Of this 100g I used 60 gold only to respect and get a grip what I should play. For WP/DoK changes it was free to respect, as far as I remember.
A specific question to Magus-Players: Is the 15% Havoc crit tactic bugged? It does not seem to get 15% crit to my Havoc spells, at least no flat 15% added to the normal crit.

Question to the Devs: When can you finally implement all the tooltips? Can you give us an approximately date?

Ads
User avatar
Glorian
Posts: 5019

Re: Experimental chat command .ab changelist

Post#2 » Wed Dec 14, 2016 10:33 am

Isn't there a new command?

.getchange or .changelist

Used it sometimes and have forgotten it now. ;)

This gives you all the info you desire.

User avatar
Natherul
Developer
Posts: 3237
Contact:

Re: Experimental chat command .ab changelist

Post#3 » Wed Dec 14, 2016 10:53 am

.ab changelist should tell you the changes from live currently active...

Also no ETA can or will be given for tooltips, but I can say that we need client control for that so its after we get a new launcher that can patch the client

User avatar
BrockRiefenstahl
Posts: 409

Re: Experimental chat command .ab changelist

Post#4 » Wed Dec 14, 2016 11:50 am

Natherul wrote:.ab changelist should tell you the changes from live currently active...
Spoiler:
Also no ETA can or will be given for tooltips, but I can say that we need client control for that so its after we get a new launcher that can patch the client
Hi Natherul, exactly but all it does is:

Pink Horror Changed
Flamer Changed
Blue horror changed.

Nothing detailed, and without tooltips, this function does exactly 0 help. Unnecessary work if I dont miss a point :/

I appreciate the function, but in its current state, it does not help at all.

User avatar
Natherul
Developer
Posts: 3237
Contact:

Re: Experimental chat command .ab changelist

Post#5 » Wed Dec 14, 2016 11:54 am

BrockRiefenstahl wrote:
Natherul wrote:.ab changelist should tell you the changes from live currently active...
Spoiler:
Also no ETA can or will be given for tooltips, but I can say that we need client control for that so its after we get a new launcher that can patch the client
Hi Natherul, exactly but all it does is:

Pink Horror Changed
Flamer Changed
Blue horror changed.

Nothing detailed, and without tooltips, this function does exactly 0 help. Unnecessary work if I dont miss a point :/

I appreciate the function, but in its current state, it does not help at all.
Alright, I will look into it.

User avatar
Azarael
Posts: 5332

Re: Experimental chat command .ab changelist

Post#6 » Wed Dec 14, 2016 12:03 pm

If your current window filters Say or System General, you will not see the changelist... you see the headers because they're sent in the yellow text of CSR messages.

Oh, and we don't give ETAs.

User avatar
BrockRiefenstahl
Posts: 409

Re: Experimental chat command .ab changelist

Post#7 » Wed Dec 14, 2016 12:33 pm

Azarael wrote:If your current window filters Say or System General, you will not see the changelist... you see the headers because they're sent in the yellow text of CSR messages.

Oh, and we don't give ETAs.
Ohhh waitwaitwait:

Azarael, does it mean I need to turn on the "white" system text?
Because I remember, that I turned (I think its called system general) off, due to the Sullemunk Addon (Zonepopulation) spamming my chat into oblivion.

I will test it today, thank you for the hint! :idea:

User avatar
Natherul
Developer
Posts: 3237
Contact:

Re: Experimental chat command .ab changelist

Post#8 » Wed Dec 14, 2016 12:47 pm

BrockRiefenstahl wrote:
Azarael wrote:If your current window filters Say or System General, you will not see the changelist... you see the headers because they're sent in the yellow text of CSR messages.

Oh, and we don't give ETAs.
Ohhh waitwaitwait:

Azarael, does it mean I need to turn on the "white" system text?
Because I remember, that I turned (I think its called system general) off, due to the Sullemunk Addon (Zonepopulation) spamming my chat into oblivion.

I will test it today, thank you for the hint! :idea:
That is what he is saying yes.... :P

Ads
Tankbeardz
Posts: 629

Re: Experimental chat command .ab changelist

Post#9 » Wed Dec 14, 2016 2:10 pm

The crit tactic +15% never showed up in your base stats.

Who is online

Users browsing this forum: No registered users and 36 guests