how WAR would look if it wasnt canceled?
how WAR would look if it wasnt canceled?
i mean, im new in the game and im curious a bit of the "unhappen history" of WAR - what were the plans of the devs (even if you know only the rumours) for a future add ons, DLCs etc. for the game before they shut it down? im interested in the all official stuff that we cant see in RoR - new races, classes, zones etc.
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Re: how WAR would look if it wasnt canceled?
Sylvania expansion. Dwarf, orc, HE and DE cities. Skaven dungeon. At least one scenario that never saw the light of day.
The concept artists had a lot of freedom so while a small amount of lizard man concept was created there is not enough to suggest they were really on the drawing board.
The concept artists had a lot of freedom so while a small amount of lizard man concept was created there is not enough to suggest they were really on the drawing board.
Re: how WAR would look if it wasnt canceled?
With EA chasing every buck? Just like SWTOR - a weird amalgam of what made every other game popular twisted to suit casual n00b.
What I'd like WAR to be is a different story. For example that Lizardmen / Lustria expansion, return of Hammerer class, maybe even closing up beta process with 1.5.1 and all Capitol cities...
Instead we got years of promises, one expansion and one MOBA game that all subscribers paid for but none asked for it
What I'd like WAR to be is a different story. For example that Lizardmen / Lustria expansion, return of Hammerer class, maybe even closing up beta process with 1.5.1 and all Capitol cities...
Instead we got years of promises, one expansion and one MOBA game that all subscribers paid for but none asked for it
RoR: Burszui SH, Ropopuch SHM<|[]|>Ginnar IB, Zuriael AM, Runatyr RP ++ REV guild ++
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing every class in game * * *
Live: Karak Izor -> Karak Norn - Yarpaen IB, Ginnarr SL, Volundr ENG +Ithilmar's Chosen+
* * * playing every class in game * * *
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