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[Engi] M3 Cannon Smash does NOT stack with Range increase

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Glorian
Posts: 5019

[Engi] M3 Cannon Smash does NOT stack with Range increase

Post#1 » Tue Nov 08, 2016 6:04 pm

For all Destro Players who think they are getting Cannon Smashed at 150 feet. ;)

CANNON SMASH DOES NOT stack with Range increase.
Tooltips said before current Patch that it has a Range of 140 ft with full Buff.
Today it says 125 ft with full Buff.
But its working Range is still 100 ft.

If you fire it at an 125 ft Target the Animation of it starts but no Damage gets dealed to the target.
If have hit the Moral Button 4 times and made a video of it. Animation starts, but no damage.

QED:
NO Destro ever was killed by a Cannon Smash past 100 ft.
So Cannon Smash is still like on live AoR.

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bloodi
Suspended
Posts: 1725

Re: [Engi] M3 Cannon Smash does NOT stack with Range increase

Post#2 » Tue Nov 08, 2016 6:42 pm

Torquemadra wrote:Did people really think the morales were extended?
viewtopic.php?f=8&t=18242

Its part of the "Age of RDPS" bullshit a lot of people are trying to push.

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Glorian
Posts: 5019

Re: [Engi] M3 Cannon Smash does NOT stack with Range increase

Post#3 » Tue Nov 08, 2016 6:43 pm

There was a Thread with someone whining about crit nerf on gear and getting hit by 150ft Cannon Smashs. So that Destro is getting nerfed because WL, and KOTBS still have their Crit increases. Well Thread was closed very fast.
And I said Cannon Smash is 140ft as the Tooltips says so.
But it doesnt stack.

But still Cannon Smash was part of the whole: "Engie is OP" whining.

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Karast
Posts: 554

Re: [Engi] M3 Cannon Smash does NOT stack with Range increase

Post#4 » Tue Nov 08, 2016 7:05 pm

I cannot even understand the complaint about cannon smash.

It doesn't make sense. It is a morale 3. It does roughly the same damage as other similar morale 3's.

Destro has very similar skills. No one will die from a lone cannon smash. You may die to 2-3 engi's using cannon smash, but 2-3 people morale bombing you should kill you.

It is a non issue in my eyes.

If you want to gut cannon smash, sure go ahead, but then cut every other similar morale starting with the mdps versions.

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Azarael
Posts: 5332

Re: [Engi] M3 Cannon Smash does NOT stack with Range increase

Post#5 » Tue Nov 08, 2016 7:12 pm

Interesting. If this is true, some people should be feeling very, very ashamed of themselves right now.

EDIT: It's true. Cannon Smash's range will not extend on the server. Anyone peddling any rubbish that the Engineer modifications here had any effect on Cannon Smash should reconsider their position.

Dabbart
Posts: 2251

Re: [Engi] M3 Cannon Smash does NOT stack with Range increase

Post#6 » Tue Nov 08, 2016 7:17 pm

Only issue I ever saw with the range increase to engis other abilities affecting cannon smash(obviously not directly) was that an engi could be lighting you up, and the moment you get into detaunt range, M3 helps finish you off. But it's an M3. Any healer M3 bubble more than covers it...

I have a feeling that people are just noticing abilities that they never do before. Engi spike Dps wasn't an issue. Most decent players are used to particular class spike rotations, so can see it coming or have a muscle memory twitch for defensive abilities. Not so much with engi/magus.

The change was stated that it might be rolled back.
Azarael wrote: It's only a nerf if you're bad.

(see, I can shitpost too!)
Secrets wrote: Kindly adjust your attitude to actually help the community and do not impose your will on it. You aren't as powerful as you think.

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Karast
Posts: 554

Re: [Engi] M3 Cannon Smash does NOT stack with Range increase

Post#7 » Tue Nov 08, 2016 7:58 pm

Its all ado about nothing really.

People like to complain, and most of the complaints are not even close to being justified, to the point that many of them are now completely making things up without even bothering to check.

It's ridiculous.

I haven't found one complaint on these forums that didn't stem from a I died in 1v1 please nerf, or I ran around without healing and group support, and died to 2-3 people focusing me from range.

Nothing has really changed in the group / warband level. The core weakness that prevent engi / magus from functioning in group / warband outside a few niche roles all remain fully intact.

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Thelen
Posts: 260

Re: [Engi] M3 Cannon Smash does NOT stack with Range increase

Post#8 » Tue Nov 08, 2016 8:11 pm

Dabbart wrote:Only issue I ever saw with the range increase to engis other abilities affecting cannon smash(obviously not directly) was that an engi could be lighting you up, and the moment you get into detaunt range, M3 helps finish you off. But it's an M3. Any healer M3 bubble more than covers it...

I have a feeling that people are just noticing abilities that they never do before. Engi spike Dps wasn't an issue. Most decent players are used to particular class spike rotations, so can see it coming or have a muscle memory twitch for defensive abilities. Not so much with engi/magus.

The change was stated that it might be rolled back.
Unless its been changed and I missed it, M3 bubble only absorbs damage from melee abilities.

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Karast
Posts: 554

Re: [Engi] M3 Cannon Smash does NOT stack with Range increase

Post#9 » Tue Nov 08, 2016 8:19 pm

Thelen wrote:
Dabbart wrote:Only issue I ever saw with the range increase to engis other abilities affecting cannon smash(obviously not directly) was that an engi could be lighting you up, and the moment you get into detaunt range, M3 helps finish you off. But it's an M3. Any healer M3 bubble more than covers it...

I have a feeling that people are just noticing abilities that they never do before. Engi spike Dps wasn't an issue. Most decent players are used to particular class spike rotations, so can see it coming or have a muscle memory twitch for defensive abilities. Not so much with engi/magus.

The change was stated that it might be rolled back.
Unless its been changed and I missed it, M3 bubble only absorbs damage from melee abilities.
That's odd should be all. I will try and test and see. That might be a bug, but I seem to remember it working for ranged as well. Might be an issue with a specific class ability. Could be good for a bug report.

(edit. Your right the healer M3 absorb is only melee abilities. I was thinking the IB one. Just looking at the career M3's they actually all might need a serious balance pass. Some of them are ridiculous in both good and bad ways. Some are worse than M1-M2's, others are better than spec'd M4's. It is really weirdly balanced.)

Dabbart
Posts: 2251

Re: [Engi] M3 Cannon Smash does NOT stack with Range increase

Post#10 » Tue Nov 08, 2016 10:08 pm

Holy i didn't notice that!!! Thanks for that boys!

I used that metaphor more as an example that cannon smash isn't op though. Thanks for the correction though!
Azarael wrote: It's only a nerf if you're bad.

(see, I can shitpost too!)
Secrets wrote: Kindly adjust your attitude to actually help the community and do not impose your will on it. You aren't as powerful as you think.

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