Maybe auras should be based ONLY on positive or negative aspect of their proper class/realm characteristic, Order/kotbs + positive and Destruction Chosen - negative.
Kotbs
To Glory ! + 20 ap every 5 seconds to teammates.
Chosen
Dreadful Terror ! -20 ap every 5 seconds to enemies.
Kotbs
Press the Attack ! + 75 strength to group mates .
Chosen
Dreadful Fear! -75 strength to enemies.
Kotbs
Stand Strong ! + 75 toughness to group mates.
Chosen
Corrupting Wrath ! -75 toughness to enemies.
Kotbs
Gather your Resolve ! +236 all resistances to group mates.
Chosen
Discord Instability! -236 all resistances to enemies.
All other auras work as negative/positive as is.
Benefits: Chosen having a lot of spirit damage abilities and Kotbs hardly having elemental damage, resistances would still be balanced.
The BO "da greenest" war bellow ,(resistance buff ) would fit into group play with the chosen.
Maybe Auras range could be dropped from 100 feet to 80-75.



