1.2.48 all over againNectaneboII wrote:1. Damage through walls .


For the rest... Detaunt still works on Lord and Champs, tested yesterday

1.2.48 all over againNectaneboII wrote:1. Damage through walls .
I'm curious about this mechanic, if it's able to rank up a keep, will it be possible to rank down the enemy keep aswell? Coz i'm allready seeing a bevour pattern here with Cannon Hell + Walls of Ranged dps + Equal numbers = Always gonna resort to keep defence at any chance.Azarael wrote:The minute keep rank is added, AoE cannons will become terror incarnate to massed players.
rank 1 -> rank 5. AFAIR it could be upgraded by taking and holding BOs, claiming keep for a guild (with hourly upkeep!) and buying upgrades. For downgrading faction would have to intercept resource runners (bo -> keep), take BOs and kill keep NPCs. 5-10k from cannon fire. Good old timesroadkillrobin wrote:I'm curious about this mechanic, if it's able to rank up a keep, will it be possible to rank down the enemy keep aswell? Coz i'm allready seeing a bevour pattern here with Cannon Hell + Walls of Ranged dps + Equal numbers = Always gonna resort to keep defence at any chance.Azarael wrote:The minute keep rank is added, AoE cannons will become terror incarnate to massed players.
Waiting for thisAzarael wrote:The minute keep rank is added, AoE cannons will become terror incarnate to massed players.
Keep can be ranked down, by restricting the amount of supplies which can be returned to that keep. Loss of rank has an effect on the equipment that spawns at that keep as well as the rate of respawn/supply.roadkillrobin wrote:I'm curious about this mechanic, if it's able to rank up a keep, will it be possible to rank down the enemy keep aswell? Coz i'm allready seeing a bevour pattern here with Cannon Hell + Walls of Ranged dps + Equal numbers = Always gonna resort to keep defence at any chance.Azarael wrote:The minute keep rank is added, AoE cannons will become terror incarnate to massed players.
These are the key two points.NSKaneda wrote: 1. Be aware of the situation
4. Be a team player.
This is not that simple, it is critical that the realm works together to con-ordinate. A single or few players trying to break the line is pointless.NSKaneda wrote:Enemy uses funnel? Break their lines. Chances are you already have line-breaking skills. And group buffs.
As a tank, staying near the player you are guarding is key, as well using the skill 'Hold the Line!', what is not useful here is if you as the tank player are not with your group. This stands for all classes.NSKaneda wrote: Playing a tank? Hit that door or protect your casters (hold the line is not just for fluff! Neither is guard. Xguard a tank if you have no mdps or healer nearby). Xguard on ram to make your healer's job easier. Use your buffs.
MDPS? Get inside and disrupt enemy heals, guard postern or hit those doors. At current game level it's not that hard to keep a choppa under oil. Use your buffs to help out a group.
RDPS class? Bring down oil asap and lay terror to casters on walls. Keep debuffing for effect.
Healer? Heal, heal, heal and re-apply buffs. And debuffs.
Oh, and read /wb to follow waaghband leader's commands
I agree no.1 is an issue to an extent, it is a very minor issue. The only problem I see here is if you are standing right next to the wall as a healer, healing from inside the keep to players outside or a mdps/tank standing right next to the front door. The common solution here is to take a few steps backward and remove this problem.NectaneboII wrote:Yeah , Great post !
but
1. Damage through walls .
2. Lord charging randomly on 1st floor , damaged through walls .
3. Irritating champs with stupid resets and insane respawn time .
Debunking myths here:NectaneboII wrote:The difficulty of a keep at the moment does not represent current , active population , till things settle we shall have to endure : empty keep taking , various exploits ( logging inside keep , seen it many a time ) zergs , x realmers (sitting idle , contributing to nothing ) , weak to non existent rewards for the most underated yet vital class aka Healers and the overall progression of the individual healers - domino - realm
Hi. Is it known if you can use KD (knockdown) on him? eg SDR (BW)Gerv wrote: * The whirlwind: The lord spins around himself: this needs to be interrupted by the tanks using challenge, taunt or generic tank interrupt abilities.
* The AoE punt: tanks must hold the lord inside the room or against a wall. so they do not get punted and possibly loose aggravation from the lord.
You can use a Knock down on him to prevent the whirlwind ability but it is very common for Keep lords to have already been hit by some form of crowd control (cc) from random players. Before using any form of crowd control you should first check if you are supposed to be tanking him and second you should check to see what immunity timers the Lord has.navis wrote: Hi. Is it known if you can use KD (knockdown) on him? eg SDR (BW)
All my advices are written from the warband - member perspective. When you're solo then if you live or die does not matter.Gerv wrote:This is not that simple, it is critical that the realm works together to con-ordinate. A single or few players trying to break the line is pointless.NSKaneda wrote:Enemy uses funnel? Break their lines. Chances are you already have line-breaking skills. And group buffs.
This goes hand in hand with battlefield awareness and heal position awareness. You go in? Start by writing on /p to let your healer know. Once you're in navigate so that you're in range of group heals and once you start dropping (rule of thumb: 40% hp) start moving to wall's edge to make resing you easier / get those absorb bubbles. If you die outside of res range simply release and run back. Communicate. Tell your healz you're releasing so that they don't die trying to get to you. Help your healz with group buffs. If all else fails kill those lions going after them.Gerv wrote:As a mdps it is useless to go inside and disrupt healers if all you are going to do is die to defenders on the walls. You not only cause frustration for the healers trying to heal and resurrect you but also you are then not in a position to guard a postern or assist on the front door as need. Please do not follow the mdps advice from NSKaneda, unless their are few defenders or called to by the Warband or siege leader.NSKaneda wrote:MDPS? Get inside and disrupt enemy heals, guard postern or hit those doors. At current game level it's not that hard to keep a choppa under oil. Use your buffs to help out a group.
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