hmm yeah. but instead of making it only accessable when attacking /defending, it would be much more fun if you could fly there all the timeSigimund wrote:I don't know how much work would be required or what the exact limitations are but city invasion SCs don't need (many) NPCs or PQs so as long as the map is ok I assume the mechanics can be copied across from Alt/IC.
Karaz-a-Karak Discovered by Dark Elves (Updated)
- saupreusse
- Former Staff
- Posts: 2543
Re: Karaz-a-Karak Discovered by Dark Elves (Updated)
Saup - RR 8x WP
Son - RR 8x AM
Son - RR 8x AM
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- RyanMakara
- Posts: 1563
Re: Karaz-a-Karak Discovered by Dark Elves (Updated)
Main things you need to make a capital city useful is the auction house, guard NPCs, gear vendors, crafting vendors, crafting trainers, career trainers, a flight master, a guild hall, a guild bank and a regular bank. Most of these things shouldn't be hard to do (just have to create new, unique NPCs and make them function, then spawn them in the right places), and later on we could even fill in the cities with custom PQs, unused quests, and add filler NPCs and enemy mobs to make the place seem more lively. It will however take a lot of time until we get to that point.saupreusse wrote:hmm yeah. but instead of making it only accessable when attacking /defending, it would be much more fun if you could fly there all the timeSigimund wrote:I don't know how much work would be required or what the exact limitations are but city invasion SCs don't need (many) NPCs or PQs so as long as the map is ok I assume the mechanics can be copied across from Alt/IC.

- saupreusse
- Former Staff
- Posts: 2543
Re: Karaz-a-Karak Discovered by Dark Elves (Updated)
just call me when you are at it and i will help youRyanMakara wrote:Main things you need to make a capital city useful is the auction house, guard NPCs, gear vendors, crafting vendors, crafting trainers, career trainers, a flight master, a guild hall, a guild bank and a regular bank. Most of these things shouldn't be hard to do (just have to create new, unique NPCs and make them function, then spawn them in the right places), and later on we could even fill in the cities with custom PQs, unused quests, and add filler NPCs and enemy mobs to make the place seem more lively. It will however take a lot of time until we get to that point.saupreusse wrote:hmm yeah. but instead of making it only accessable when attacking /defending, it would be much more fun if you could fly there all the timeSigimund wrote:I don't know how much work would be required or what the exact limitations are but city invasion SCs don't need (many) NPCs or PQs so as long as the map is ok I assume the mechanics can be copied across from Alt/IC.
Saup - RR 8x WP
Son - RR 8x AM
Son - RR 8x AM
Re: Karaz-a-Karak Discovered by Dark Elves (Updated)
Id kill to walk through the other cities.
Next project , lets make Stand alone single player build of the game lol just spawn various mobs in the rvr lakes, and stuff to take out, uber bolster so that you COULD carefully take out a keep lord etc. as a solo.
Next project , lets make Stand alone single player build of the game lol just spawn various mobs in the rvr lakes, and stuff to take out, uber bolster so that you COULD carefully take out a keep lord etc. as a solo.
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DeusMechanicus
- Posts: 54
Re: Karaz-a-Karak Discovered by Dark Elves (Updated)
I made an offer to my assistance on the misc application forum. I would be more than ecstatic to help make this content a reality.
EDIT: Also, holy necro batman!
EDIT: Also, holy necro batman!
Re: Karaz-a-Karak Discovered by Dark Elves
NICE WORDS MATETenTonHammer wrote:that picture of the gold vault needs to have Scrooge McDuck in it
-=Chaos=- Magus: Preddy
-=Greenskins=- Shaman: Preddyshammy
-=Greenskins=- Shaman: Preddyshammy
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uriell4ever
- Posts: 18
Re: Karaz-a-Karak Discovered by Dark Elves (Updated)
Dear DEVS and all the other cooperators and great people behind this project /brown nosing part completed.../
We so need this as a contested open area map where you can port and do stuff like Lotd!!! I beg thee!
My dwarven soul craves some karaz defense.
We so need this as a contested open area map where you can port and do stuff like Lotd!!! I beg thee!
My dwarven soul craves some karaz defense.
Re: Karaz-a-Karak Discovered by Dark Elves (Updated)
This is epic! Oh the promise that we were eventually going to get these capital cities! LAFF MAI ACE OFF!
Awesome work Llondo! Would love to see the Dark Elf Ark if there are files for that as well if you had time. The birthplace of my BG!
Awesome work Llondo! Would love to see the Dark Elf Ark if there are files for that as well if you had time. The birthplace of my BG!
Phoenix Throne - Bad Moon Officer - Black Guard / Chosen
ROR - Zinn SM 34/34 // Zindaddy RP
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Re: Karaz-a-Karak Discovered by Dark Elves (Updated)
You might see Karak-a-Karaz as a hard dungeon eventually. Would be similar to Bastion Stair or Lost Vale (Safe entrance area, with multiple wings to clear).
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