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Overarching balance changes

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Poll: Which game mechanic needs to be changed the most?

Guard
25
9%
Cleanse
65
23%
Buff/Debuff stacking
10
4%
Critical damage
33
12%
%Damage mitigation abilities (Detaunt/Challenge/ID/Bellow etc...)
12
4%
Softcaps
10
4%
Morales
13
5%
Group Heal
24
9%
Armor/Resistance stacking and penetration
28
10%
Crowd Control and immunities
58
21%
Total votes: 278

User avatar
roadkillrobin
Posts: 2773

Re: Overarching balance changes

Post#561 » Thu Jul 14, 2016 3:19 pm

Bretin wrote:
roadkillrobin wrote:You also don't let Mr: Smith 46 years old Accountant face Usain Bolt and Tyson Gay in thee same heat for obvius reasons.
that's quite some proper bs here. Mr Smith had the same possibilities 35 years back but obiviously decided to be a lazy fck and spend his lifetime with other stuff.

ofc we can argue back and forth that prof. sportmen were genetically gifted. yet i highly believe that a lot of their success is a result of hard work and not of insane genetics. willpower, effort and hard work is what separates bolt from smith.
It doesn't mather if he had the same opportunity 35 years ago or not, there's no logical reason why he should run in the same race as them NOW.

I repeat again, solo sports is a horrible comparison to this team based game hence why i changed it to American Football.
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peterthepan3
Posts: 6509

Re: Overarching balance changes

Post#562 » Thu Jul 14, 2016 3:33 pm

roadkillrobin wrote:
Bretin wrote:
roadkillrobin wrote:You also don't let Mr: Smith 46 years old Accountant face Usain Bolt and Tyson Gay in thee same heat for obvius reasons.
that's quite some proper bs here. Mr Smith had the same possibilities 35 years back but obiviously decided to be a lazy fck and spend his lifetime with other stuff.

ofc we can argue back and forth that prof. sportmen were genetically gifted. yet i highly believe that a lot of their success is a result of hard work and not of insane genetics. willpower, effort and hard work is what separates bolt from smith.
It doesn't mather if he had the same opportunity 35 years ago or not, there's no logical reason why he should run in the same race as them NOW.

I repeat again, solo sports is a horrible comparison to this team based game hence why i changed it to American Football.
then perhaps Mr Smith should not be queuing scenarios which, by their very nature, are designed to be small-scale skrims of up to 12 people - 2 groups each side, normally. perhaps Mr Smith should go back to the drawing board, work on his footballing technique, join a local club and get practicing instead of jumping into the Superbowl straight away and placing the blame on everyone else.

in all the pvp mmos/mobas i've played I've never seen such disinterest in wanting to play the game properly/in a group with likeminded players. people are constantly demanding the game be watered down (even more than it already is) so as to facilitate to the player who wants as little effort/'trial and tribulation' in their gameplay as possible. players who actually do play the game successfully utilising its mechanics and playing as a group are ignored when they attempt to show/explain that it is not a problem inherent to the game, but rather the mentality of the people who play said game.

warhammer is an rvr game, which translates as group(s) vs group(s): any argument from a solo perspective or the perspective of someone who queues for scenarios on their own demanding an equal fight is not a good one. We all deserve to enjoy the game, but put some effort in at least...
Last edited by peterthepan3 on Thu Jul 14, 2016 3:41 pm, edited 1 time in total.
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User avatar
Jaycub
Posts: 3130

Re: Overarching balance changes

Post#563 » Thu Jul 14, 2016 3:39 pm

If anything scenarios outside of CW could all be considered pick up games of baseball in a neighborhood park.

There is no, and never has been any kind of structured competitive style PvP in warhammer outside of community ran tournaments or organized GvG fighting which cumulatively constitute about 0.0000000000001% of PvP going on in game.
<Lords of the Locker Room> <Old School>

Penril
Posts: 4441

Re: Overarching balance changes

Post#564 » Thu Jul 14, 2016 3:41 pm


User avatar
peterthepan3
Posts: 6509

Re: Overarching balance changes

Post#565 » Thu Jul 14, 2016 3:42 pm

Agreed.

to be honest personally I feel battle of praag/reikland factory should both be made pug-only scenarios with reduced rewards. most premades don't bother queuing them anyway (too much running around pve-heroing/blob). everyone would be happy, and at least players would know what they are getting themselves into prior when queuing for other scenarios - so no excuses. bingo!
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User avatar
Valfaros
Posts: 260

Re: Overarching balance changes

Post#566 » Thu Jul 14, 2016 3:46 pm

peterthepan3 wrote:
roadkillrobin wrote:
Bretin wrote: that's quite some proper bs here. Mr Smith had the same possibilities 35 years back but obiviously decided to be a lazy fck and spend his lifetime with other stuff.

ofc we can argue back and forth that prof. sportmen were genetically gifted. yet i highly believe that a lot of their success is a result of hard work and not of insane genetics. willpower, effort and hard work is what separates bolt from smith.
It doesn't mather if he had the same opportunity 35 years ago or not, there's no logical reason why he should run in the same race as them NOW.

I repeat again, solo sports is a horrible comparison to this team based game hence why i changed it to American Football.
then perhaps Mr Smith should not be queuing scenarios which, by their very nature, are designed to be small-scale skrims of up to 12 people - 2 groups each side, normally. perhaps Mr Smith should go back to the drawing board, work on his footballing technique, join a local club and get practicing instead of jumping into the Superbowl straight away and placing the blame on everyone else.

in all the pvp mmos/mobas i've played I've never seen such disinterest in wanting to play the game properly/in a group with likeminded players.

So and what happens if Mr. Smiths and his accountant friends stops queing for sc's. Yep those so self called superior groups will wait for matches all day long or run against the same groups over and over again and will either beat the opponent or get beat up by the opponent till one of the sides stops queing.

+Since when is being a sportsman any better than someone who educated himself and got actually a usefull job...

Edit: For reduced rewards if anything I would add additonal rewards for 6v6 matches because they are more challenging and tend to last longer. I don't see any reason to reduce rewards on pug vs pug if anything they are more balanced than matches are now.
Last edited by Valfaros on Thu Jul 14, 2016 3:58 pm, edited 2 times in total.

User avatar
roadkillrobin
Posts: 2773

Re: Overarching balance changes

Post#567 » Thu Jul 14, 2016 3:50 pm

peterthepan3 wrote: Then perhaps Mr Smith should not be queuing scenarios which, by their very nature, are designed to be small-scale skrims of up to 12 people - 2 groups each side, normally. perhaps Mr Smith should go back to the drawing board, work on his footballing technique, join a local club and get practicing instead of jumping into the Superbowl straight away and placing the blame on everyone else.


So should he just stop playing coz there is this horrible system wich alow NFL teams to face teams composed of random football players who don't even have acess to all the ascesories the NFL team does???
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grumcajs
Posts: 378

Re: Overarching balance changes

Post#568 » Thu Jul 14, 2016 3:52 pm

**** why you dont go to wow to do some rated arenas if yer looking for challenge and organised premades? hell you even post WAR was never ever about organised premades fights so why the hell are you even complaining? Its like "I had a bottle of water and it wasnt feeling like Jim Beam at all. So I have bought another bottle of water and its still not a Jim Beam for **** sake!!!"

sorry to say but ammount of QQ coming from "premade" players starting to be on same level as "pug" QQ...

EDIT : if it offends some1 ... good. it was meant that way

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roadkillrobin
Posts: 2773

Re: Overarching balance changes

Post#569 » Thu Jul 14, 2016 3:53 pm

peterthepan3 wrote:Agreed.

to be honest personally I feel battle of praag/reikland factory should both be made pug-only scenarios with reduced rewards. most premades don't bother queuing them anyway (too much running around pve-heroing/blob). everyone would be happy, and at least players would know what they are getting themselves into prior when queuing for other scenarios - so no excuses. bingo!
This is all I'm asking for tbh.
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User avatar
peterthepan3
Posts: 6509

Re: Overarching balance changes

Post#570 » Thu Jul 14, 2016 3:54 pm

Valfaros wrote: So and what happens if Mr. Smiths and his accountant friends stops queing for sc's. Yep those so self called superior groups will wait for matches all day long or run against the same groups over and over again and will either beat the opponent or get beat up by the opponent till one of the sides stops queing.

+Since when is being a sportsman any better than someone who educated himself and got actually a usefull job...
That is irrelevant to the fact that you ought to know what you're getting yourself into when queuing for scenarios, given that most premades do them over RvR (unless roaming during peak times). By the way wanting to play in a group doesn't make you 'superior'; it means you're playing the game as intended.

It's an analogy that I carried on from someone else who posted it...don't read too much into an analogy, mate.

Saying 'well you won't have any challenge if we all leave!' doesn't mean anything to me whatsoever. Heck, feel free to leave! at least we wouldn't have these threads/comments all the time demanding the game become hello kitty tier/silver spoon treatment.
roadkillrobin wrote:So should he just stop playing coz there is this horrible system wich alow NFL teams to face teams composed of random football players who don't even have acess to all the ascesories the NFL team does???
You see I see it quite the opposite: I see it as an open football league, and the objective is to win as much as possible and get the glory. Some people actually do this, form groups and optimise their team makeups/synergies so as to go out there and win the football league; others - for some bizarre reason - decide 'heck! I don't need a team! I'll manage to beat Real Madrid and Manchester Utd with the other random footballers I'm given!' and attend the matches on their own, expecting to win.

What accessories? Teamspeak, Buffhead and a working mic? xD

@grumcajs

Resorting to insults are we? =D

I said warhammer isn't competitive - big difference - because it's true, and the rare occasions where it is competitive are a dime a dozen because of players such as yourself, with this mentality, who believe it should become even easier than it already is. WAR is about organised fights: how the hell do you expect to take zones and cities without being competitive and working as an organised unit? If you honestly believe WAR - a PvP/RvR game - should not encourage competitive play (RvR included), then lul.

Difference being we're not QQing: we're /facepalming due to your constant QQ. Your bias towards anyone who plays with a group is shocking. It's a group game - get over it. I would recommend you follow your own advice and play WoW if you want a solo game.
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