Ah man I said I wouldn't respond but I couldn't resist the bait - especially from you, good sir!
adei wrote:I do bother to read what you say sadly, as I always seem to have to. You want the game to promote skill based pvp and get people away from the zerg, ok so you want a game with a limited amount of skills and set builds to move away from zergs which is the main focus of the game - i.e to lock zones and get to cities.
* Strawman, strawman, strawman! You're inferring very nonsensical things!
* I want a game that promotes skill-based PvP: Zerg does not promote skill-based PvP, opting for the 'kill them by force of impossible odds' approach by its very nature. Capiche?!
* Limited amount of skills? Wut? Small-scale has just as many viable options as large-scale does, and to the best of my knowledge a class maintains the same amount of skills regardless of what type of PvP the individual decides to do? o_0
* Moving away from the zerg is a good thing: if you can justify why promoting/maintaining the zerg approach is a good thing for PvP, I am all ears!
* Again: zerging doesn't equate to large-scale RvR. As I'm sure certain guild members of WB guilds will testify, there is a lot of intensity in 24 v 24/48 v 48 battles. I have seen a lot of footage on yt, even recent stuff from Kings Own.
I reiterate, my good sir: zerg does not refer to equal-numbered large-scale PvP in general.
adei wrote:There is ZERO difference between a zerg killing a smaller group, and a smaller group killing solo players, which happens all the damn time.
* Other forms of PvP: 1v1, 6v6, 12v12, 48v48. All of these are not zergs as the numbers are balanced.
* Did i say there was a difference? Naturally, when we are talking about 'zerg' here MOST people refer to players using overwhelming numbers to win. It's the first time I've seen a 'small group' referenced as a zerg, but I digress. I get the point you're making, i.e. that in both situations, the outcome is hopeless for the receiving end, but it adds nothing to this debate whatsoever which pertains to overwhelming amounts of players using choke points and spamming aoe in lagtopia to win with 0 chance whatsoever for anyone to reply in kind unless they bring their own numbers - which creates a clusterfudge.
adei wrote:Congrats on knowing people that would return, I know people that wouldn't, guess we got that needless point out of the way?
* The point seemed to go over your head, but nevermind... good one, mate! Curious as to why at least some of those people wouldn't
adei wrote:What you think my take on 6 mans is, and what it actually is, is different. I have played this aspect of the game and have my own views on it, I don't have to make sure to mention it in every damn thread I make, or in every single chat channel I'm apart of. You however do it consistently, and it's why I'm replying to you now, because I'm calling you out on your buillshit here. pal.
* Sorry but your view on 6mans is all too evident on this server, especially amongst those who partake in small-scale competitive skrims. You mention me talking crap on the forums and ingame, yet prior to your becoming a GM I recall you yourself were a very vocal person ingame and your disdain towards 6v6/6mans in general was all too clear.
Judge not lest ye be judged
adei wrote:When have you said RoR is competitive? - Guys please join me in an obligatory facepalm, this really deserves no response due to the hilarity of it. Zerging is not pvp? Well its players fighting players, that is the definition of player vs player, that is ORvR. Whether you want to admit it or not, zerging/wb play is always the main aspect of any ORvR game, whether it can be changed will be seen, but I highly doubt it.
* ....so when did I say RoR is competitive again? I commend you on your attempt to ignore the question by rousing the masses against me! Much hilarity!
* I don't mean it in the literal sense (I thought that much would be obvious to someone who has PvP'd across different platforms/scales as yourself); I mean it in the sense that any game purporting to be a PvP game should encourage tactics, individual and group merit, synergy between players, decisiveness and skill. Do you disagree with that? And does zerg incorporate all of the aforementioned, or does it instead rely on overwhelming odds?
adei wrote:Of course I criticise you, like I said I'm calling you out on your bullshit here, you do it on forums and you do it in game, constantly berate those that do it and treat them unfairly, always targeting the select guilds that do it, so yes I'm criticising you and see nothing wrong with it. Aza's stance is clear yes, does not mean everyone has to agree with it, or that people should, he will try to design a way to battle this and that's good, doesn't mean we can't have different views on the matter. So if destro have 5 organised WB's in order to lock a zone its zerging.. well sorry guys that order couldn't manage to get guilds together to combat an organised destro alliance... we can just say they zerged.
* Pot meet kettle (refer to previous points).
* This server will probably never have 5 organised WBs vs 5 organised WBs - at least for a long time. One or two of the biggest RVR guilds have already left from Order, which is saying something.
* You are downplaying - to a HUGE extent - how much zerg has had an effect on RoR. Ask around.
* I reiterate:
zerg does not pertain to equal numbers. Zerg is when one side DELIBERATELY go out of their way to beat the opposition via large numbers. X-realming is a leading factor in this, as is people's reluctance to diverge from the blob - and both of these will hopefully be addressed.
adei wrote:I have taken apart of small scale pvp, so ill give you the benefit of the doubt on ignorance. My opinions are perfectly valid on the matter, there are but a couple of guilds that don't do this. Perhaps I should look over the 6v6 caledor woods videos you have? Perhaps rip a section from your stream? Or even grab some of my own footage to prove that this happens every....single....time.... It's always cheese tactic, and consider you used it to try and skyrocket your guild up here on the forums.. damn that's another facepalm right there.
* Unless you can back up your claims with empirical proofs (I assume we're talking about 6v6 here?), then I must maintain my uncertainty.
* By all means look over my videos and enlighten Fusion, Critical Acclaim, enigma, Kappa Pride, etc. on what cheese tactics are being used and how the PvP itself is completely reliant on using these cheese tactics to win, as opposed to - y'know - coordination and team synergy! Dying to find out.
* Skyrocket my guild? The baseless accusations are real. Would appreciate some elaboration on this, or are you going to ignore that too. Posting videos of 6v6 against the server's best guild is something we were proud of, and I shared them hoping to get more people interested in the scene.