Shadowgurke wrote:
You started this by saying that WLs can only pounce when people play bad. I am simply telling you that this is the case pretty much all the time. You are suggesting that is fine, people have to L2P. I am saying that this is not fine because realistically that is not going to happen. Agree to disagree here I guess
No, i didnt start ****, i just replied to people who are constantly claiming that Wls fly to their healers, kill them then have assured escape routes.
This, is major bullshit. On the healers part and on the assured escape routes part, both can be countered.
You say that realistically, a WL can do that easily and happens all the time and that it should be looked at for it. I say that since its a matter of positioning and discipline, its on people to solve that, not the devs.
Shadowgurke wrote:Careful now. People said that in this thread, that does not mean that I share this sentiment. WL attacking healers in an instant is the strength of the WL and this absolutely needs to stay. Isolated healers don't just die to a WL if they play correctly, although they can be pressured really hard.
Well if the only problem is thaat after attacking such healer they can jump onto another target fast, well, that is the point of WL, its all they have together with burst.
They lack in every other aspect, they are subpar if you kill the pet compared to any other mdps, if you remove mobility, whats left?
Shadowgurke wrote:That is precisely why you don't get punished for losing a Scenario
Losing is a punishment, losing doesnt grant as much medallions, exp or rr. You get punished for losing a Scenario.