Sarcasam noted.RyanMakara wrote:Ah, yes, let's hold off another 3 months with releasing T4 while everything is broken in T2 and T3 because of an unplanned T4 code push that had to be reverted! The draught would surely stop, as literally no one would be playing in T2 and T3 anymore by the time T4 would be in an optimal state. We do not have the luxury of time when the lower tiers remain broken until T4 is fully released.YUKO wrote: I don't know. But releasing T4 with little thoughts of slowing down the draught is not a sustainable plan of the gaming atmosphere. I would delay T4 as much as possible until I've come with something that keeps the flow populated and smooth without becoming boring. The debolster method is just one minor step in one direction that however is still far from being any good/serving the community at all.
If they were to be aware of the problem why are they allowing it to happen? Why are they allowing players like me get tired of the development of Return of Reckoning when they "know it"? Because they allow me, won't hinder me and are always open for criticism of the development (until it becomes absurd) and "fixing it one day" is not just enough to stop the current draught.
As a developer you always have the options to choose from before releasing new content and as a user of this content, I am not finding the new content any rewarding. I'd like to see more implementations and tweaks that helps and provides a aidance towards the draught of T1, T2 and future T3 before actual T4 release.
You turn my argument into something that is inevitable, dooming and catastrophic. I've never meant such and I feel that I did express myself enough that the draught is going to happen. How exactly severe this draught will turn out to be is entirely up to you and others to picture.RyanMakara wrote:Your doom-saying of a population draught in the lower tiers is based on nothing but speculation over a week of broken keeps, which will be fixed with the T4 patch. Players will be able to enjoy T2 and T3 again without issue.
Of course it is based on speculation. What else? Raw database statistics!? Do we normal users have access to such statistics openly and freely like you developers have? Is the statistics that transparent so that everyone can see the actual numbers and infographics of the current phase of the game?