Hyperbolic- I know.
Do you think these Devs will change the Shaman back to how it was on Live, before the nerfs.
Reverting Eeek! back to a self punt instead of a 10m knock back. >.>
Or bring back Get'n Smarter? -Was great for DPS/DPS based heals
http://warhammeronline.wikia.com/wiki/Get'n_Smarter
At one point it was even the Shaman's other DoT before being replaced by 'Ere we go...ugh..that ability. >.>
https://nazgum.wordpress.com/2009/04/07 ... n-changes/
http://war.mmodb.com/abilities/getn-smarter-5053.php
http://www.betterpartofvalor.com/boards ... t5451.html
https://nazgum.wordpress.com/2009/03/21 ... ps-shaman/
I missed it on Live since my computer couldn't run the game at the time.
Shaman: Forgotten Abilities, horrendous nerfs.
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- catholicism198
- Posts: 1092
Re: Shaman: Forgotten Abilities, horrendous nerfs.
You can see both here:
https://www.youtube.com/watch?v=MqIDNj6jAto
So jelly. Looks fun.
You can also see the old animation for Mork's Breath- (The one in the character creation screen)
https://www.youtube.com/watch?v=MqIDNj6jAto
So jelly. Looks fun.
You can also see the old animation for Mork's Breath- (The one in the character creation screen)
- Gachimuchi
- Posts: 525
Re: Shaman: Forgotten Abilities, horrendous nerfs.
I'm certain this will be looked at once T4 drops & balance forums open. I will be lobbying for Shaman buffs. But we must wait until then.
Zuuka - Okayzoomer - and many others
Khandikhaine/Ligmuh/Egf - Meatcircle - Ukruton - and many others
Old School / Lords of the Locker Room
Khandikhaine/Ligmuh/Egf - Meatcircle - Ukruton - and many others
Old School / Lords of the Locker Room
Re: Shaman: Forgotten Abilities, horrendous nerfs.
>Reverting Eeek! back to a self punt instead of a 10m knock back. >.>
you must add here "in random direction" like it was before.
you must add here "in random direction" like it was before.
Re: Shaman: Forgotten Abilities, horrendous nerfs.
old eek was fun but the rrandom factor made it quite useless. New eek is better when trying to survive not to mention that it add slow on immuned targets which make it much better than rp/zealot one.
If u want to make it similar as SH selfpunt it is ok but imo that would be too op for shaman class
If u want to make it similar as SH selfpunt it is ok but imo that would be too op for shaman class
Mostly harmless
K8P & Norn - guild Orz
K8P & Norn - guild Orz
- catholicism198
- Posts: 1092
Re: Shaman: Forgotten Abilities, horrendous nerfs.
At least Get'n Smarter...I don't know why they removed that ability- especially since the Shaman is billed as a DPS/Healer hybrid.
Re: Shaman: Forgotten Abilities, horrendous nerfs.
Im pretty sure some abilities had their damage increased when it was removed to compensate. Same with the AM losing its 100ft aoe spirit debuff.

- catholicism198
- Posts: 1092
Re: Shaman: Forgotten Abilities, horrendous nerfs.
Only two were buffed- slightly.Telen wrote:Im pretty sure some abilities had their damage increased when it was removed to compensate. Same with the AM losing its 100ft aoe spirit debuff.
Others were nerfed.
AM was buffed though.

http://rift.zam.com/wiki/WAR_Update_1.3.0b
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Re: Shaman: Forgotten Abilities, horrendous nerfs.
The nerfs were down to mythic going through reducing aoe damage at time. Big Waaagh got reduced same as AM got its aoe dissipating energies reduced.

- catholicism198
- Posts: 1092
Re: Shaman: Forgotten Abilities, horrendous nerfs.
Big Waaagh! isn't an AE... and the cost of all Shaman abilities was increased but dmg was decreased, while AMs got a dmg increase but no cost increase.Telen wrote:The nerfs were down to mythic going through reducing aoe damage at time. Big Waaagh got reduced same as AM got its aoe dissipating energies reduced.

Getting off topic...but I'm sure that these DEVs are also going to nerf AE as well. Hopefully.
And bring back Get'n Smarter! Please.

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