Recent Topics

Ads

KD duration for balance or loss of flavour

Share your ideas and feedback to help improve the game.
Forum rules
Before posting in this forum, please read the Terms of Use.

This section is for providing feedback and sharing your opinions on what could be improved or changed for the Return of Reckoning project.

To ensure your feedback is as helpful as possible, please review the Rules and Posting Guidelines before posting.

Poll: Should all non-resource related knock-downs duration be 3 seconds?

No
33
58%
Yes
15
26%
Maybe, depends how it was implemented.
9
16%
Total votes: 57

User avatar
Tklees
Posts: 675

Re: KD duration for balance or loss of flavour

Post#91 » Tue Mar 22, 2016 10:28 pm

TenTonHammer wrote:
Scrilian wrote:And nerf pounce, what else?
Shatter limbs becomes an exhaustive strike
the main issue is the need of a CD increase due to 100% uptime of the debuff with 2x slayer group if coordinated properly. Not its ease of use.
Tklees Chatoullier
Gagirbinn

Ads
User avatar
Scrilian
Posts: 1570

Re: KD duration for balance or loss of flavour

Post#92 » Wed Mar 23, 2016 6:33 am

Nah, the CD is fine, its can be group-cleansed, unlike the Bad Gas. ;)
Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos ;)

User avatar
Tesq
Posts: 5713

Re: KD duration for balance or loss of flavour

Post#93 » Wed Mar 23, 2016 7:30 am

lol ye cleanse it with group cleanse with 10 sec CD ( under cd increase).... nice try

also

shatter limbs will be undefitable(rampage) in t4 bad gass never will.
Image

User avatar
Scrilian
Posts: 1570

Re: KD duration for balance or loss of flavour

Post#94 » Wed Mar 23, 2016 7:39 am

Tesq wrote:lol ye cleanse it with group cleanse with 10 sec CD.... nice try

also

shatter limbs will be undefitable in t4 bad gass never will.
Undefitable? You surely mean undefeatable or undefendable, it's already both in t3 right now :mrgreen:
Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos ;)

User avatar
Tesq
Posts: 5713

Re: KD duration for balance or loss of flavour

Post#95 » Wed Mar 23, 2016 7:43 am

Scrilian wrote:
Tesq wrote:lol ye cleanse it with group cleanse with 10 sec CD.... nice try

also

shatter limbs will be undefitable in t4 bad gass never will.
Undefitable? You surely mean undefeatable or undefendable, it's already both in t3 right now :mrgreen:
yes undefendable...
I tough ppl would prefer take ID instead but seems rampage so op (or hd<---> rampage swap was reverted idk and idc,)
Last edited by Tesq on Wed Mar 23, 2016 7:50 am, edited 1 time in total.
Image

User avatar
Scrilian
Posts: 1570

Re: KD duration for balance or loss of flavour

Post#96 » Wed Mar 23, 2016 7:48 am

Instead? You can take both, only thing is missing is Deep Wound. It's the first time I've ever heard about any swaps, aside from SM/BO/SW. :o
Вальтер Рыжий RU => Gaziraga BW, Valefar WL, Lovejoy
Retired
ex-Greenfire/Invasion RvR leader
Wonderful RvR music videos ;)

User avatar
Tesq
Posts: 5713

Re: KD duration for balance or loss of flavour

Post#97 » Wed Mar 23, 2016 7:51 am

wasn't in t2 a swap for choppa/slayer for heal debuff to make them have it in t2?
Image

User avatar
normanis
Posts: 1469

Re: KD duration for balance or loss of flavour

Post#98 » Wed Mar 23, 2016 8:42 am

why wl use punce all time because with server lag when u use punce 1 time to leap to your target he is moving 20 feet away noone of wl abilities has so far to harm enemy so gain need use punce and again and again. neverending frogjump . isnt it better mara pull in to him closer? and he can stay safty?
for me give punce 5 sec cd and its knock down target for 3 sec. frog jumping solved.
slayer have shatered limbs chopper also have shatered limbs (tired already) just give it like aoe .
byt slayer cant pull in noone byt chopper can pull in easely. also chopper look more delicious than naked slayer. knock down for we/wh i give 2 sec because , not all ppl can press detount after knock down and survive. witcbrew already hit like ram + armor bypass why that class ever need knockdown? most witch elf finishers is 30 feet.
"give wh and witch propper aoe like evrywone has it!"

Ads
User avatar
normanis
Posts: 1469

Re: KD duration for balance or loss of flavour

Post#99 » Wed Mar 23, 2016 8:47 am

for tanks bg have longest knockdown. has farest kick away. what they whant more? maby change challinge to aoe detount if u use tactic focused offense? (for all tanks)
"give wh and witch propper aoe like evrywone has it!"

User avatar
normanis
Posts: 1469

Re: KD duration for balance or loss of flavour

Post#100 » Wed Mar 23, 2016 8:55 am

about tanks i was serious if they whant play as mdps , lets give chance. also tank supusto stop enemy for hiting his cloth armored troops so tank is fine with staggers
"give wh and witch propper aoe like evrywone has it!"

Who is online

Users browsing this forum: Ahrefs [Bot], BluIzLucky and 5 guests