Games Complete KD list:
STKD: WE/WH, SL/Chop, BW(ranged), SW(ranged and melee), All tanks (2 for IB, one for SnB, one for 2h), WL(pet), SQ(melee+ pet), Mara( ranged on disrupt) WE( variable range)
AOE KD: Magus, engi, Mara(30ft)
Order: 11 across 9 classes
Destro: 11 across 8 classes
someone can fact check me here but I am pretty sure thats right.
List is for information for those posting
Edited after reading comments
KD duration for balance or loss of flavour
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Re: KD duration for balance or loss of flavour
Last edited by Tklees on Mon Mar 07, 2016 9:04 pm, edited 1 time in total.
Tklees Chatoullier
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Re: KD duration for balance or loss of flavour
I remember the SH basic pet having a kd too?
It was **** and would be quite unreliable here but doesnt exist anymore i presume?
It was **** and would be quite unreliable here but doesnt exist anymore i presume?
- TenTonHammer
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Re: KD duration for balance or loss of flavour
SH had STKD that requires squig armor
its kb for pets
its kb for pets

Re: KD duration for balance or loss of flavour
Thanks mate, now try to figure why my question included the word "too"TenTonHammer wrote:SH had STKD that requires squig armor
Re: KD duration for balance or loss of flavour
SH indeed has STKD bound to the basic squig in addition to the SA's "Bounce", The Basic squig has the coolest KD name ever "Death From Above"... it's probably the least practical KD as the squig is only used for PvE.TenTonHammer wrote:SH had STKD that requires squig armor
its kb for pets

Re: KD duration for balance or loss of flavour
WE KD is not AoE. It does AoE damage but it only KDs one target.Tklees wrote:Games Complete KD list:
STKD: WE/WH, SL/Chop, BW(ranged), SW(ranged and melee), All tanks (2 for IB, one for SnB, one for 2h), WL(pet), SQ(melee)
AOE KD: Magus, engi, Mara(30ft), WE(30ft)
Order: 11 across 9 classes
Destro: 9 across 8 classes
someone can fact check me here but I am pretty sure thats right.
List is for information for those posting
Re: KD duration for balance or loss of flavour
Penril wrote:
WE KD is not AoE. It does AoE damage but it only KDs one target.
Doesn't the WE also have an incredibly impractical tactic that also KDs? For the Hag Queen? This ability must have been amazing when there was no immunity timers.

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Re: KD duration for balance or loss of flavour
Yup. 10% chance per combo point on Frenzies for a 4 sec KD.Gobtar wrote:Penril wrote:
WE KD is not AoE. It does AoE damage but it only KDs one target.
Doesn't the WE also have an incredibly impractical tactic that also KDs? For the Hag Queen? This ability must have been amazing when there was no immunity timers.
Re: KD duration for balance or loss of flavour
Well its 10% chance per frenzy spent, its highly unreliable.Gobtar wrote:Doesn't the WE also have an incredibly impractical tactic that also KDs? For the Hag Queen? This ability must have been amazing when there was no immunity timers.
When there was no immunity timers there were much worse things to worry about, Ruin and destruction used to KD in aoe, the incredibly broken old disorient paired with chosens having a disorient aura and so on.
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