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Changelog 28/10/2014 (Career Mechanics, Auction House)

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Azarael
Posts: 5332

Re: Changelog 28/10/2014 (Career Mechanics, Auction House)

Post#31 » Wed Oct 29, 2014 3:54 pm

Evasive / preventative defensive stats do not work against auto-attacks, including PvE attacks.

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Bozzax
Posts: 2624

Re: Changelog 28/10/2014 (Career Mechanics, Auction House)

Post#32 » Wed Oct 29, 2014 4:26 pm

*round of applause* great job!
A reasonable RvR system that could make the majority happy http://imgur.com/HL6cgl7

herrmarek
Posts: 155

Re: Changelog 28/10/2014 (Career Mechanics, Auction House)

Post#33 » Wed Oct 29, 2014 4:34 pm

SM
mechanic is broken, you cannot use default strikes(which leads to Improved balance) when you are on Perfect balance
Sudden shift dont work

@Azarael
i didnt know :) ...i will try at pvp

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chudasvi
Posts: 100

Re: Changelog 28/10/2014 (Career Mechanics, Auction House)

Post#34 » Wed Oct 29, 2014 5:26 pm

I see, that you ve corrected all classes except KoTBS.. :( how about KoTBS?

Zxul
Posts: 1890

Re: Changelog 28/10/2014 (Career Mechanics, Auction House)

Post#35 » Wed Oct 29, 2014 5:56 pm

Great update :)

Time to see how much order love my dps zealot will generate now that toughness is working :)
"Can we play with him, master? He seems so unhappy. Let us help him smile. Please? Or at least let us carve one on his face when he stops screaming."

— Azeila, Alluress of Slaanesh

Sulorie
Posts: 7460

Re: Changelog 28/10/2014 (Career Mechanics, Auction House)

Post#36 » Wed Oct 29, 2014 5:59 pm

nalgol wrote:
if you play with fire well it might consume you :twisted:

its 25 % of total health damage atm mitgt need to lower it a bit
the backlash chance is correct though
25% health on 100 DM, but scaling with the amount of DM? Just want to make sure.
Dying is no option.

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Sinisterror
Posts: 1117

Re: Changelog 28/10/2014 (Career Mechanics, Auction House)

Post#37 » Wed Oct 29, 2014 5:59 pm

Lacerate on DoK doesnt have the dot anymore, just damage and the toughness debuff on Lacerate dont work. Rend soul still does like 2,5x more damage than it should, and it only heals for the damage it does not for the 350% of the damage that it should, and it should hit 4 times, not 3 + We need to be able to move while casting. And Blood Offering needs to be fixed now because Soul Essence works:D
All channels seem to do 2-3x more damage than they should and Archmages, Runepriests can insta kill with some bug. I dont think autoattacks can crit. Not complaining, the PvP actually feels much more like it should feel=) Best patch so far.
Last edited by Sinisterror on Wed Oct 29, 2014 6:03 pm, edited 3 times in total.
"To clarify, me asking to developers to go test their own changes is not sign of toxicity or anger, but a sign of hope that the people punching in the numbers remain aware of potential consequences and test their own changes"-Teefz

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Dana
Former Staff
Posts: 2300

Re: Changelog 28/10/2014 (Career Mechanics, Auction House)

Post#38 » Wed Oct 29, 2014 6:01 pm

Onehit bug should be fixed now.
"A danger foreseen is a danger avoided."

Dana - WE
Horsegirl - DoK

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skywalker
Posts: 136

Re: Changelog 28/10/2014 (Career Mechanics, Auction House)

Post#39 » Wed Oct 29, 2014 6:17 pm

GooD JoB guys!!! keep it up - thank you

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drmordread
Suspended
Posts: 916

Re: Changelog 28/10/2014 (Career Mechanics, Auction House)

Post#40 » Wed Oct 29, 2014 6:19 pm

Sulorie wrote:
nalgol wrote:
if you play with fire well it might consume you :twisted:

its 25 % of total health damage atm mitgt need to lower it a bit
the backlash chance is correct though
25% health on 100 DM, but scaling with the amount of DM? Just want to make sure.

while the counters are not working yet getting hit for 210 points of damage at 25% means I had over 800pts of dark magic.... after 2 spells? Something is whacky!!!!!!

that said, you guys take your time and do it right. I am not complaining only pointing out that something needs to be looked at, y'all are doing a GREAT JOB and I am thankful.
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