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(Mythic) origins of balance

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Penril
Posts: 4441

Re: (Mythic) origins of balance

Post#131 » Thu Mar 03, 2016 7:54 pm

footpatrol2 wrote:Nice thanks for saying racial groups can work.

Because I've been told for years they could not.

We making progress here.

Racial warbands CAN work and they are competitive.
ANY warband can work and be competitive assuming the players are half-decent and coordinate with each other. Until you fight players as skilled as you but in a better group setup.

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roadkillrobin
Posts: 2773

Re: (Mythic) origins of balance

Post#132 » Thu Mar 03, 2016 8:32 pm

It's really hard to say what is a better group setup.
Pretty much nothing new has really been tried since 2008. Poeple found something that worked back then and have just stuck with it. Then over time some classes have been sprinkled in. Noone belived in Slayers for a very long time. Priority was always on the BW/Sorcs until some good players rose up and demonstarated how good they actually were.
Magus is recently another good example of this. Some players have shown that this class can really put out the numbers in RVR. They still suck balls for small scale tho.
I think that if people weren't so stuck inte past and actually tried stuff out instead of just quoting what others told em once We'll find new ways to play the game.
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TenTonHammer
Posts: 3806

Re: (Mythic) origins of balance

Post#133 » Thu Mar 03, 2016 8:37 pm

You say that

but

look at BO who was pretty much considered awful on live in now considered do be a dang good tank
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bloodi
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Posts: 1725

Re: (Mythic) origins of balance

Post#134 » Thu Mar 03, 2016 8:40 pm

roadkillrobin wrote:It's really hard to say what is a better group setup.
Pretty much nothing new has really been tried since 2008. Poeple found something that worked back then and have just stuck with it.
People love to think this and nothing is more far from the truth, there is tons of people everyday who think they are the ones who are going to reivent the wheel, everyday i see at least a different WP on order who thinks the only reason people think 2h grace/wrath is bad is because we did not see him playing it yet.

People try new **** everyday, you are mixing a stale metagame and a rigid one.

Things are not like they are because no one is willing to try new things, things are as they are because anyone who tries to play out of the meta is stomped back in it quite fast.

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Gobtar
Posts: 799

Re: (Mythic) origins of balance

Post#135 » Thu Mar 03, 2016 8:44 pm

TenTonHammer wrote:You say that

but

look at BO who was pretty much considered awful on live in now considered do be a dang good tank
I don't think anyone considered BOs awful on live, just not as good as chosen, plus armour values made BOs alot harder to be competetive. BOs also became more viable as a second tank when Quake was nerferd.
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roadkillrobin
Posts: 2773

Re: (Mythic) origins of balance

Post#136 » Thu Mar 03, 2016 8:49 pm

Black Orcs were considered the worst tank together with SM for quit a long time.
Both proved later to be much better then what people tought. I'm pretty sure there's more of this still in the game.
Then we have people like Bloodi who just can't accept that stuff might be what he think is not.
There's been doubters and haters all trough this game lifespam and alot of em have been proven wrong over and over.
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bloodi
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Posts: 1725

Re: (Mythic) origins of balance

Post#137 » Thu Mar 03, 2016 8:58 pm

roadkillrobin wrote:Then we have people like Bloodi who just can't accept that stuff might be what he think is not.
There's been doubters and haters all trough this game lifespam and alot of em have been proven wrong over and over.
If i got a medallion for every time i heard this, i would be fully geard on at least 23 different chars, both deva and duelist.

You are just the number 852 in the list of people who thought that, you all love to think you are a special flower who has thoughts no one ever dared to dream of before.

And they are the only ones who have been proven wrong over and over. Its specially amazing because you get angry when told that you are wrong while at the same time pretending that everyone before you was stupid and didnt want to innovate.

Seriously, do you really think that no one tried BOs at max rank ever on live?

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roadkillrobin
Posts: 2773

Re: (Mythic) origins of balance

Post#138 » Thu Mar 03, 2016 9:38 pm

I havn't put up any that can be proven wrong, so how could people prove me wrong???
I really don't get angry over forum post, but i tend to get tried of people like you who jumps into pretty much every thread and spew out unconstructive negativity.

Lots of people tried BO at max rank on live. And you know what the moast sucessfull guilds ran one in pretty much every group at the end coz they gave Choppas a massive boost.
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footpatrol2
Posts: 1093

Re: (Mythic) origins of balance

Post#139 » Thu Mar 03, 2016 10:50 pm

Penril I responded on how my Greenskinz warband would respond to your group you presented earlier In the post. its new content please check it out and respond.

Yea I kinda feel like I just beat the game.

Dwarf and chaos groups will MELT EVERYTHING that gets close.

You want to bomb them with your classic BW or Sorc group. You only need like a HARD 12 man. Then You just build the other 12 man Pure dps and stack healers. Maybe even 3 healers 3 DPSer's each for grps 3 and 4. The healers also do dps AS they were designed to do. Things will MELT.

You can't come close. Literally you can't come close.

If you do you'll get MELTED.

Hold the line tactics just got Really important.
Last edited by footpatrol2 on Fri Mar 04, 2016 12:47 am, edited 5 times in total.

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Jaycub
Posts: 3130

Re: (Mythic) origins of balance

Post#140 » Thu Mar 03, 2016 10:58 pm

roadkillrobin wrote:Black Orcs were considered the worst tank together with SM for quit a long time.
Both proved later to be much better then what people tought. I'm pretty sure there's more of this still in the game.
Then we have people like Bloodi who just can't accept that stuff might be what he think is not.
There's been doubters and haters all trough this game lifespam and alot of em have been proven wrong over and over.
They are just really good right now because of the ini steal scaling like M A D in t3 environment. Also SM spirit debuff stacking and running a bunch of spirit dots from tactics etc... means they can do absurds amount of damage for a tank right now in any spec because they are hitting naked targets.
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