Defiance wrote:Should it? The only peer a DoK has is the Warrior Priest. Archetypes, yes. Then I ask again, should they all be the same? Someone's signature says it best, "If you want mirroed classes, play chess." The same but different has been WAR's MO since inception. I don't think all members of an Archetype should do all things equally, same but different. Otherwise, we should just make them identical, then there'd be less issues. If there are differences, the group who feels like they're getting the short end of the stick will make a thread about it and then we'll be back here, sure as sunrise. That's MMO Balancing 101, right there, or at least, typical forum behavior.
Also, <if you this, then you this> isn't that a fallacy too? No True Scottsman, or something along those lines? Bruh.
I wouldn't say "equal" and "different" are mutually exclusive, but they definitely have different postal codes.
Sorry, but I had to laugh. "If this, then this" is
CAUSALITY.
No True Scotsman is shifting the goalposts, i.e.:
A: X has attribute Y
B: <shows X which lacks attribute Y>
A: All REAL X have attribute Y
Accepting that a class can be "strong" while others cannot be considered to be so and stating that this requires no action means that you don't believe in balance. That's self-evident, sorry. The only way that inconsistency can be defended is if you propose bringing the other healers up to WP / DoK level.
Defiance wrote:Prove it. How so, when the English language allows us to talk each other in circles so nicely? Any topic under the sun can be debated almost endlessly (the only exception I think, is Math... but mathematicians debate Pi vs Tau, so no, not even the language of the universe is concrete) I don't think it's ad hom to acknowledge that "I don't like it" is where a lot of these come from. It's not unique to this OP, nor is it unique to many OPs. It's not unique at all.
It IS an ad hom - and it will be treated as such in the balance forum. You can attack the assertions made by the OP, but you cannot make an assumption about his motives.
Defiance wrote:The emphasis is probably the best reflection of my approach to anything balance related. Nerfs are ubiquitous when it comes to balance. In comparison, it's rare that other elements are buffed to match the offending element. I asked this in another DoK thread. Why nerf, leaving saltiness everywhere (the nerfed, and the untouched), as opposed to buffing, leaving the strong where they are, and giving the weak more/better options. I'd love it if spells granted by Zealots were worth the GCD to use them.
Yup. The only caveat I have to mention here is that you cannot always buff, or you will get power creep and shift the general state of the game instead of the classes.
Defiance wrote:Excellent. Chip away.
To use that Guard thread as an example, 26 pages and counting, when the simplest and least detrimental "test" would be incremental % reduction. These threads and discussions can exist, doesn't mean they bring any good.
We disagree. You have power to do stuff, I don't. You'll do what you think is best/fair/etc, and the rest of us will deal with it.
The Guard thread isn't a good example of slippery slope. If anything, it's an example of how you stop bad ideas and incorrect perceptions - by proving them misguided and wrong. Accusing people of poor motives just makes them more committed to their cause.
I will happily admit that I (as has been something of a pattern) made mistakes in that thread from looking at Guard with a too narrow viewpoint. There are still problems I have with Guard (its status as almost mandatory and its reinforcement of group healing effects even in smaller scale combat) but I, too, made suggestions in that thread which were outlined as flawed by other members of the community.
I feel, of course, that I'm given tolerance for posting incomplete ideas to the forum because I'm a developer, but the fact is that you accomplish far more from actually destroying an opponent's argument and showing why their viewpoint is wrong than simply assuming bad faith about them.
People in general need to accept that questions are going to be asked, some about core mechanics. That can't be avoided without censoring people (i.e. locking down topics). You're not going to be able to browbeat people out of doing that. The only way is to defend the mechanic satisfactorily, as has been done in the Guard thread.