peterthepan3 wrote:I'm preeetty sure the game died due to other reasons, and not because people wanted to increase the caliber of the PvP

Go check any discussion remembering the game and see what the view of the casual player is.
I can telll you already, it will be something like:
Bws were so broken lolol i had one and i killed everything.
Thats the warhammer people remember, thats the warhammer people stopped playing, thats the warhammer that could fit everyone at the end of Live on 4 servers tops.
Most people are not delluded into thinking that they are going to get a competitive group of 6 people and be gods on earth, they are perfectly fine with running around in a blob and getting destroyed one time and rewarded another, is all they ask. They dont even know it exists yet you want it to be the only measure of balance, is bizarre to me.
You earlier asked me what it was logistically more sound, balancing around 6vs6 or balancing everything. I ask you, what do you think is logistically better, making a game for everyone or one for a niche of players?