- A Chosen, Black Guard, or Black Orc specialized in DPS.
- A Disciple of Khaine, Shaman, or Zealot specialized in DPS.
You also...
- prefer a fight against greater numbers.
- agree that voice chat is not a big deal (aka, there will be none).
- live preferably (but not exclusively) within the NA timezone
We are melee and ranged DPS.
The formation of this guild revolves around a very specific idea, or rather, a question;
Three tanks and three healers walk into a fight. What happens?
I'm confident they will win if the assist train piles onto one squishy target after another while organically adapting to new threats. As a guild, the general MO will be groups of six running scenarios, taking RvR objectives, and assisting in keep engagements. All a tank needs is a healer. All a healer needs is a guard. Our strategy can be shifted to suit our composition, but the 1:1 tank healer ratio should always be maintained (2, 4, 6). If you are the odd number in a party, your job is to support the party until an even number arrives. You aren't exactly on your own, but as the odd number you accept that you are somewhat on your own.
You can reply here with interest, or send in game mail to Kusheline. Name is TBD. I'm open to clever suggestions.