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Battle for Praag

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mursie
Posts: 674

Re: Battle for Praag

Post#11 » Tue Feb 02, 2016 4:39 pm

I agree that with lesser amounts of people, actions of those people carry more weight.

That is what i'm trying to say. It is easier for 6 organized players to carry 6 pugs.. because the 6 organized players actions carry more weight in the sc. When you get to 18 people, and 6 are organized with 12 being pugs... it is much harder for the 6 to carry the 12. The actions of the 6 do not carry as much weight.

Maybe we're saying the same thing =).

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Scrilian
Posts: 1570

Re: Battle for Praag

Post#12 » Tue Feb 02, 2016 4:42 pm

Its a joy for a pug to mess around with a 6 man and try to take them down :p
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Jaycub
Posts: 3130

Re: Battle for Praag

Post#13 » Tue Feb 02, 2016 4:47 pm

mursie wrote:I agree that with lesser amounts of people, actions of those people carry more weight.

That is what i'm trying to say. It is easier for 6 organized players to carry 6 pugs.. because the 6 organized players actions carry more weight in the sc. When you get to 18 people, and 6 are organized with 12 being pugs... it is much harder for the 6 to carry the 12. The actions of the 6 do not carry as much weight.

Maybe we're saying the same thing =).
At the same time tho the actions of the 12 pugs carry less weight than they do in the 12v12 scs. IDK maybe it evens out? I'm honestly confused myself now :^)

Maybe my view has been shaped by so many 12v12 scenarios where we get pug groups with no healer and the fight instantly turns into 12v6, at least in 18v18 that doesn't happen as fast at you statistically have a better chance of getting at least one balanced group in? Idk
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Cyril
Posts: 27

Re: Battle for Praag

Post#14 » Tue Feb 02, 2016 4:50 pm

I think 18 vs 18 is too big but that's just me i prefer 12 vs 12 or 6 vs 6.
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mursie
Posts: 674

Re: Battle for Praag

Post#15 » Tue Feb 02, 2016 4:58 pm

Jaycub wrote:
mursie wrote: Maybe my view has been shaped by so many 12v12 scenarios where we get pug groups with no healer and the fight instantly turns into 12v6, at least in 18v18 that doesn't happen as fast at you statistically have a better chance of getting at least one balanced group in? Idk
Yeah I really don't know either. I'm just a simple coffee shop operator down at my local supermarket. Honestly, with 36 people running around, I think I just get really confused who I'm supposed to even attack.

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Jaycub
Posts: 3130

Re: Battle for Praag

Post#16 » Tue Feb 02, 2016 4:59 pm

mursie wrote:
Jaycub wrote:
mursie wrote: Maybe my view has been shaped by so many 12v12 scenarios where we get pug groups with no healer and the fight instantly turns into 12v6, at least in 18v18 that doesn't happen as fast at you statistically have a better chance of getting at least one balanced group in? Idk
Yeah I really don't know either. I'm just a simple coffee shop operator down at my local supermarket. Honestly, with 36 people running around, I think I just get really confused who I'm supposed to even attack.
That's why you build a BOMB group so you don't have to think about who to attack :^)
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mursie
Posts: 674

Re: Battle for Praag

Post#17 » Tue Feb 02, 2016 5:04 pm

Jaycub wrote: That's why you build a BOMB group so you don't have to think about who to attack :^)
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Vigfuss
Posts: 383

Re: Battle for Praag

Post#18 » Tue Feb 02, 2016 5:05 pm

It's nice having one SC with more players in it. And the map is large enough anyways.
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Sizer
Posts: 216

Re: Battle for Praag

Post#19 » Tue Feb 02, 2016 5:09 pm

Ive always thought this game needs more 18v18 scens. Makes it so much more interesting and less likely that 2-3 terrible players will ruin it for your side. One downside is it encourages bombing a little more compared to a 12v12 scen, but I dont mind that, if people want to bomb let em.

The other downside is that it seems to take a little too long. Its fine if its an even fight, in fact if it is id love nothing more than it lasting 15 mins. But if one side (*cough order OP) has 2 premades and is spawn camping a bunch of pugs the scen shouldnt take over 10 minutes. Not a big deal, i love just having this in game again, but its something to consider.
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greenstoned
Posts: 150

Re: Battle for Praag

Post#20 » Tue Feb 02, 2016 6:55 pm

wasnt this one brought down from 18 to 12 at some point back on live?
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