Azarael wrote:PartizanRUS wrote:Grace WP solid at T3 ? Pfft, not a chance, go run every damn time out of enemy focus. 1h and Purple book or Salvation with 2h.
Yeah, I have to concede the point - Grace still sucks hard against anything that's not a PUG. KB+snare, Guard+high mitigation, KD or other attack-preventing CC and either you die or the other healer does instead. It's just not worth it.
this not make sense, how does a slayer survive a KD then, guard + heal mean you need to survive a 3 sec KD.
You have more armor than a choppa/slayer 100% of the time and a spambale aoe detaun. IF you die and a slayer don't it mean his party have better tanks or healers. I would understant if we talk about damages but a class that have BASE survability better than a melee and also can self heal should not have more problem stay alive than a slayer really.
It must be a party composition issue, bring a kobs and and a SM and your wp will dish spiritual damages for 5 sec every 3 sec on the channeling while your SM also debuff to 0 your target spiritual resistence.
Your armor is better than slayer /choppa , you damages bypass armor and with SM also magic resistences which is a lot better and also SM CAN TOTALY REMOVE that from the equation. Then you can have a 100% of the time updated de taunt unless someone KD you 1 sec before it end the CD. I barely see as 2h wp is not alredy op in the right party composition. It may not have the same BURST which fine cos you should top judge how a class perform due to their sc results where tanks can go more offensive cos every one take less damages while in Orvr win the day. You may want to test it in oRvR where with all these tools it's a wonderfull dps linebreaker. Do less damage but fear less healdebuff and can over heal damages.
In SC ppl run with the most burst possible which is where hybrid classes will NEVER be avaiable.
Which is way you cant balance game around 6 man but rather oRvR, it also not right make wp due fact that is both a dps and a healer incredible good in both. It also not righ tmke him unkillable as ppl want see it, it's still a dps, so choose 1/3.
Damage but low sursvability
medium damages/medium survability
Low damages but good survability.
slayer/choppa do this all the time and they are still use.