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[KOTBS] "Destroy Confidence" tactic discussion

Discuss Knight of the Blazing Sun, Bright Wizard, Witch Hunter, and Warrior Priest.
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Tklees
Posts: 675

Re: KOTBS discussion

Post#91 » Fri Jan 22, 2016 6:59 pm

bloodi wrote:
Tklees wrote:I'm "on order", the point of my idea is that the tactic was never used unless someone saw a shaman pre fight. It would continue to go unused if it wasn't a hard counter to Shaman. That's all I'm saying
It was never used unless we saw a shaman because it only broke shamans and we never saw shamans because they were already bad without that on top, compared to zealot and dok.

If that tactic could be run against every healer comp destruction has, it would be run all the time, negating 3 gcds in one is too good to pass up.
I see your point. Guess the best thing to do would be the remove the CD and increase its ap cost like the rune priest cleanse tactic
Tklees Chatoullier
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Tiggo
Former Staff
Posts: 1948

Re: KOTBS discussion

Post#92 » Fri Jan 22, 2016 7:17 pm

Poor little Shaman! He is so SLOW and has absolutly NO CC... poor poor little green man ... *snief*


oh... wait ...
- Martock - Tiggo - Antigonos - Mago - Hamilkar - Melquart
- Smooshie (Destro)

Penril
Posts: 4441

Re: KOTBS discussion

Post#93 » Fri Jan 22, 2016 7:25 pm

Tiggo wrote:Poor little Shaman! He is so SLOW and has absolutly NO CC... poor poor little green man ... *snief*


oh... wait ...
Yet another guy that thinks the KotBS needs to chase the Shaman.

It doesnt matter if the Shaman is as fast as The Flash... his HoTs/shield will still hurt his allies when a KotBS is around.

I have a suggestion though: Let's remove RUN AWAY from the game. This will make the following skills not needed anymore:

- Destroy Confidence
- Ranged KDs
- Pounce

After all, the main excuse for those skills has always been "but gobbos!!!". Deal?

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Tklees
Posts: 675

Re: KOTBS discussion

Post#94 » Fri Jan 22, 2016 7:29 pm

Tiggo wrote:Poor little Shaman! He is so SLOW and has absolutly NO CC... poor poor little green man ... *snief*


oh... wait ...
Again like the OP. The shatter being OP has nothing to do with the Shamans being under powered and has to do with the fact that the Kotbs can remove every hot, buff, and shield the shaman can put on a target in one gcd. Completely canceling out 3 gcds of the Shamans while also doing damage.

I'm done explaining this to people. There is 5 pages of discussion if you would like a more in depth answer please see there.
Tklees Chatoullier
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bloodi
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Posts: 1725

Re: KOTBS discussion

Post#95 » Fri Jan 22, 2016 7:30 pm

Penril wrote:After all, the main excuse for those skills has always been "but gobbos!!!". Deal?
You seriously need to stop with this ****.

I am almost sure that the only one who mentions it every time is you.

Penril
Posts: 4441

Re: KOTBS discussion

Post#96 » Fri Jan 22, 2016 7:31 pm

bloodi wrote:
Penril wrote:After all, the main excuse for those skills has always been "but gobbos!!!". Deal?
You seriously need to stop with this ****.

I am almost sure that the only one who mentions it every time is you.
Make me.

And no.... everytime someone mentions ranged KDs? "But gobbos are too fast, thats the only way to catch them".
(http://www.returnofreckoning.com/forum/ ... 308#p89324)

Someone mentions Pounce? "but gobbos are too fast, thats the only way a order mdps can get close to them".
(http://www.returnofreckoning.com/forum/ ... e+run+away)

Someone mentions DC? Look at this thread.
Last edited by Penril on Fri Jan 22, 2016 7:40 pm, edited 1 time in total.

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Tklees
Posts: 675

Re: KOTBS discussion

Post#97 » Fri Jan 22, 2016 7:38 pm

Penril wrote:
Tiggo wrote:Poor little Shaman! He is so SLOW and has absolutly NO CC... poor poor little green man ... *snief*


oh... wait ...
Yet another guy that thinks the KotBS needs to chase the Shaman.

It doesnt matter if the Shaman is as fast as The Flash... his HoTs/shield will still hurt his allies when a KotBS is around.

I have a suggestion though: Let's remove RUN AWAY from the game. This will make the following skills not needed anymore:

- Destroy Confidence
- Ranged KDs
- Pounce

After all, the main excuse for those skills has always been "but gobbos!!!". Deal?
I'd make the deal except for pounce. That is part of what makes a WL. However I'd agree to a 5 second cooldown if run away was gone
Tklees Chatoullier
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bloodi
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Posts: 1725

Re: KOTBS discussion

Post#98 » Fri Jan 22, 2016 7:39 pm

Penril wrote:Make me.

And no.... everytime someone mentions ranged KDs? "But gobbos are too fast, thats the only way to catch them".

Someone mentions Pounce? "but gobbos are too fast, thats the only way a order mdps can get close to them".

Someone mentions DC? Look at this thread.
I seriously went and searched the forums for it, the only times this comes up is either me making fun of you for it or you going on this tirade.

Seriously, the only one who cant shut up about the goblin racial is you yet you seem to believe everyone talks about it constantly.

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Penril
Posts: 4441

Re: KOTBS discussion

Post#99 » Fri Jan 22, 2016 7:42 pm

@bloodi: No you didnt, because i found 2 examples in like 1 minute.

@TK: i was, of course, kidding.

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Tklees
Posts: 675

Re: KOTBS discussion

Post#100 » Fri Jan 22, 2016 7:44 pm

Penril wrote:@bloodi: No you didnt, because i found 2 examples in like 1 minute.

@TK: i was, of course, kidding.
Why its a good trade!
Tklees Chatoullier
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