Sorry but spamming Sigmar's Radience, Sigmars Fist, divine assault and Sigmars Vision is exactly how a Grace WP should be played. Making it a healer that generates resources through melee attacks just for the sake of it is useless, you go that way you might as well leave the WP as it it right now. It WAS supposed to do decent sustained damage, put just enough pressure on a target to not be ignored, and through the abilities used buff/heal the group.Azarael wrote:The original brief of the class was as a healer which built resource through attacking in melee, not a healer which heals well only through melee attacks. I don't agree with buffing Divine Mend specifically because it's an AP heal, but melee healers may need something to cover for their downtime when not able to strike in melee, which happens pretty often, and making their ranged heals viable provided they have recently engaged in melee doesn't seem like an issue. In the long-term, I would not mind seeing Supplication and Blood Offering blocked for melee healing DoK / WP in exchange for access to equal power casted heals with the buff for engaging in melee.
However, I'm not looking at proposing any further changes until the effect of the detaunt change has been studied, and the question of whether to mirror it to DoK has been answered. This will take a while, I think. I want to be sure that the detaunt change won't eliminate too much of the risk of playing in melee, because if it does, further adjustments may not be justified. It also needs to be seen whether the meta shifts at all. If it doesn't, it means we haven't done enough.
In line with the above, the last thing I want the class to end up as is a Sigmar's Radiance spammer for the majority of its life. 2H should be about playing smart on the front line and skirting between front and mid positions as RF and battlefield conditions dictate. The MAD forcing melee healers to play exclusively as melee for best effect is the primary problem and it's why I wish to see if the detaunt change mitigates so much risk that this secondary problem can't be solved. A future consideration may be adjusting the duration/cooldown mechanics of the AoE detaunt, depending on whether it's a problem or not.
@Thepollie: Grace is not a healer first and foremost. Its melee dps + support. (the support aspect added through the grace abilities is compensated by lower tooltip damage than e.g. Wrath or other dps careers).