Recent Topics

Ads

Questions regarding Leading Shots and Dity Tricks

Chat about everything else - ask questions, share stories, or just hang out.
Penril
Posts: 4441

Re: Questions regarding Leading Shots and Dity Tricks

Post#261 » Fri Jan 08, 2016 7:22 pm

bloodi wrote:
Penril wrote:Results are the same even if target has 10% defense (or 90%)..
But the point is that most of the time there is no defenses to bypass.

So you are giving the choice between no benefit and 10% crit for damage and heals and somehow you are telling me that having no benefit in most cases is better than 10% flat crit all the time.

You can talk all the theory you want about how good this would be vs targets with defenses but the game relies around attacking targets that have none of that, it makes the point moot.
If you have a tank swapping guard, there is always defense to bypass. A 10% debuff on defense will make your target be hit 10% times more often, which results in his tank getting Guard-hit 10% more often (and he will block/parry 10% less of those attacks).

Then again if we are talking about pugs and soloers, then sure, crit is better. Go have fun making those 0% defense noobs explode :P


ANYWAY: Let's go back to adjusting EA and DT (and maybe LS). I agree with what TK suggested.

edit: Encouraged Aim doesn't buff heal crit.
Last edited by Penril on Fri Jan 08, 2016 8:31 pm, edited 2 times in total.

Ads
bloodi
Suspended
Posts: 1725

Re: Questions regarding Leading Shots and Dity Tricks

Post#262 » Fri Jan 08, 2016 7:31 pm

Penril wrote: If you have a tank swapping guard, there is always defense to bypass. A 10% debuff on defense will make your target be hit 10% times more often, which results in his tank getting Guard-hit 10% more often (and he will block/parry 10% less of those attacks).

Then again if we are talking about pugs and soloers, then sure, crit is better. Go have fun making those 0% defense noobs explode :P


ANYWAY: Let's go back to adjusting EA and DT (and maybe LS). I agree with what TK suggested.
Unless i am really missing something, tanks were not my thing in retail Guard gives no defenses, just eats 50% of the damage and the bypass isnt going to affect the guard damage, its damage source outside the group with no modifications whatsoever afaik so i dont even know what are you talking about.

Penril
Posts: 4441

Re: Questions regarding Leading Shots and Dity Tricks

Post#263 » Fri Jan 08, 2016 7:35 pm

As for guard: You don't just "eat" guard damage. You have a chance to block/parry that guard damage. So a tank that can block/parry 40% of Guard damage would now be blocking/parrying 30% (assuming the Tank`s defenses are debuffed by 10%).
Last edited by Penril on Fri Jan 08, 2016 8:31 pm, edited 1 time in total.

bloodi
Suspended
Posts: 1725

Re: Questions regarding Leading Shots and Dity Tricks

Post#264 » Fri Jan 08, 2016 7:42 pm

Penril wrote:As for guard: You don't just "eat" guard damage. You have a chance to block/parry that guard damage. So a tank that can block/parry 40% of Guard damage would now be blocking/parrying 30% (assuming the Tank`s defenses are debuffed by 10%).
But again, that source of damage is outside the group, is not affected by any buff and its always in front of you so your usual chance to parry/block is all that affects it, so i still cant see your point. its not a debuff, its a groupwide buff.

Penril
Posts: 4441

Re: Questions regarding Leading Shots and Dity Tricks

Post#265 » Fri Jan 08, 2016 7:52 pm

The suggestion that sparkled this debate was: "What if EA just made it so that every one was 10% less likely to defend attacks insted of 10% crit chance?"

Your usual chance to parry/block would go from, say, 40% to 30%. That is the value at which you would be trying to mitigate Guard damage.

Your block/parry however is not affected by, say, the enemy's Strength, Ballistic, Intelligence, etc. (for mitigating Guard damage, that is).

At least that's how i think it is. If i am mistaken, someone please correct me.
Last edited by Penril on Fri Jan 08, 2016 8:31 pm, edited 1 time in total.

User avatar
Tklees
Posts: 675

Re: Questions regarding Leading Shots and Dity Tricks

Post#266 » Fri Jan 08, 2016 8:28 pm

Penril wrote:The suggestion that sparkled this debate was: "What if EA just made it so that every one was 10% less likely to defend attacks insted of 10% crit chance?"

Your usual chance to parry/block would go from, say, 40% to 30%. That is the value at which you would be trying to mitigate Guard damage.

Your block/parry however is not affected by, say, the enemy's Strength, Ballistic, Intelligence, etc. (for mitigating Guard damage, that is).

At least that's how i think it is. If i am mistaken, someone please correct me.

BUT!!! I already acknowledged that crit is better (because it also affects heals). So there is nothing else to discuss regarding this.
Except that we are talking about EA and not DT. EA doesn't affect heals. It affects a targets chance to be crit. As I said I think reduced defenses is pretty damn close to reduced crit
Tklees Chatoullier
Gagirbinn

Penril
Posts: 4441

Re: Questions regarding Leading Shots and Dity Tricks

Post#267 » Fri Jan 08, 2016 8:36 pm

Well damn, you are right. I didnt see it (just read what bloodi said regarding heals and my brain was like "ah right"). Had to edit my posts too...

Yeah, reduced defense is close to increased chance to be crit.

User avatar
Tklees
Posts: 675

Re: Questions regarding Leading Shots and Dity Tricks

Post#268 » Fri Jan 08, 2016 8:42 pm

Penril wrote:Well damn, you are right. I didnt see it (just read what bloodi said regarding heals and my brain was like "ah right"). Had to edit my posts too...

Yeah, reduced defense is close to increased chance to be crit.
But as I said I think a 5% decrease to both and leading shots while giving the SW 5% increased crit would be solid steps in bringing the order crit meta under control. Next topic the destro spirit damage meta...
Tklees Chatoullier
Gagirbinn

Ads
Penril
Posts: 4441

Re: Questions regarding Leading Shots and Dity Tricks

Post#269 » Fri Jan 08, 2016 8:45 pm

Tklees wrote:Next topic the destro corporeal damage meta...
Fixed.

User avatar
Tklees
Posts: 675

Re: Questions regarding Leading Shots and Dity Tricks

Post#270 » Fri Jan 08, 2016 8:47 pm

Penril wrote:
Tklees wrote:Next topic the destro corporeal damage meta...
Fixed.
sorcs, chosens, doks, magus? That spirit yo.
Tklees Chatoullier
Gagirbinn

Who is online

Users browsing this forum: FearThestink, Google [Bot] and 6 guests