Questions regarding Leading Shots and Dity Tricks

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Penril
Posts: 4441

Re: Questions regarding Leading Shots and Dity Tricks

Post#131 » Tue Dec 29, 2015 4:45 pm

taccr wrote:It doesn't work like that. Unless you have an arranged fight or fight close to a safe spot you never know if you are going to add other groups.
If you have AAO, you should start being a little more defensive. If you go in a SC, change gear.

Even while having 400% AAO i wouldn't go full deftard, unless i am on a tank wall. In this case i can get to the top of my keep, get out of combat and put on full deftard gear/tactics before the door goes down. Now, if i'm out in the open, i want my punt/KD/stagger to actually hit my enemies if i want my group to be able to kite. Having less than 300 Str, most of my attacks will be parried/blocked.

I never said "go full loldps". I just pointed out that it is not a bad idea to stack some Str on a Chosen. Unless you just want to be a guardbot and then complain that all your attacks get parried.

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Tesq
Posts: 5713

Re: Questions regarding Leading Shots and Dity Tricks

Post#132 » Tue Dec 29, 2015 5:12 pm

let me be clear, i dont mean you dont have to stack str at all if you want but....let's be real you will never have enough str to bypass

parry on melee (like 40%)
and block on tanks ( or parry also 50%)

yes you spec primary armor/resistence then toughness cuz with my def build i still get killed by focus in the front line if there is enough ppl to throw enough **** at you.

There is no destru tank that can survive if it fight in the front line or as linebreaker when order what to take you down and also be spec not full def : cuz we have less block than order, they have tools to bypass or our defense and also debuff it and they do more damage on our tanks than our dps do on theirs, which basically mean our tank spec def , their tanks spec offensive.

Also spec def does not mean being useless when on classes like chosen/kobs you have auras and tactics which should make the difference; your role is cc and remain alive.

The more you live the more the party benefith from your auras and destinacted for victory or equivlent.


all this anyway matter if instead play always with your back cover and gank you try to push inside 2+ wb with one Which is what bomb is done for. If you play sc or medium skirmish and dont get capt in zerg fight you can easily gear and spec differently.

You can cc just with good positioning it dosen't require you to stack str but keep up every time ppl dot is different.

Also sov offensive set sucks...
Last edited by Tesq on Tue Dec 29, 2015 5:32 pm, edited 2 times in total.
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Tesq
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Re: Questions regarding Leading Shots and Dity Tricks

Post#133 » Tue Dec 29, 2015 5:26 pm

Spoiler:
Nanji wrote:
Tesq wrote:wounds debuff are indeed something, if our aoe debuff that is put on chosen wouldn't be PARRYABLE
AND since you don't stack strengh on chosen a basic block/parry totally nullify 50% of the aoe debuff which make reliable only ST debuff on melee classes which are still NOT good enough.
You do stack str on chosen and you have 2 tries every 20s to apply your hp debuff while enemies have like 20% parry against you. More if you dont stack str.
Tesq wrote: MAKE chosen aoe wouds debuff disruptable ( or undefitable !!) instead so that i dont need to get everytime behind 9 ppl to actully debuff something and we CAN TALK HOW MUCH wounds debuff counter your "pesky" crit stack.
It is fine how it is, if you ever fought in a premade city warband you know that hp debuff is up all the time.
4 Grps mostly means 4+ chosens.
Tesq wrote: But it's clearly a l2p issue.
agreed
Tesq wrote: You Tried a low hit about my old guild, even if i weren't someone important inside, i learned from them

1-radiant knight
2-war inc
3-obscure
I think you mean someone else, I got no idea if I met you back then but I remember kiting radiant knights premade wb through caledor with 4 men and killing them in the end.
Tesq wrote: these are the best 3 guild x renow earned over all war history until the site that showed renow x guild was shut down, i was in the second one.
War inc+ xrage (maybe also god can't remember) were the first guild on the destru side on our server(and maybe all not sure) to kill KARL Franz in old pve city
Best lockleech eu. :D Oh! And best pve too. :D :D :D :D


Tesq wrote: you can isult/troll me to some extent, not my guild (or other i have the chance to play and to play with).
Ok.

Btw do you remember when we met one time and you vaporized in a second and posted that we are doing way to many crits on you?
You blamed it on some kind of kobs exploit while you said, due to that we could even switch ib for sm. :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen: :mrgreen:

Mega fail, hoped you would take the chance and learn instead of being stubborn.
i dont speak of/for other guild my guild was war inc not radint knight :/ so i care nothing. read better next time

ye i remember something like that about the ib/sm swap which was to tell orders that something was so op that you could also chance all your ib for the sub SM and you could still win any wb fight.
The exploit part is a your invetion (maybe i just compared the crit to an exploit and you remember wrong)

Don't throw **** at other ppl with out screen anyway...
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Penril
Posts: 4441

Re: Questions regarding Leading Shots and Dity Tricks

Post#134 » Tue Dec 29, 2015 5:43 pm

Tesq wrote:
There is no detru tank that can survive if it fight in the front line or as linebreaker and be spec not full def cuz we have less block than order, they have tools to bypass or our defense and also debuff it and they do more damage on our tanks than our dps do on theirs, which basically mean our tank spec def , their tanks spec offensive.
You have more parry. Suppression + Mixed Defenses + Renown points = 68% parry.

Black orcs have Good wif Shield (10% block) + Less Stabbin me (5-10% block and parry) + Cant hit me! (50% block)

Black Guards have None Shall Pass (50% block)

KotBS has Shield Rush (10% block) + Gilded Shield (15% disrupt) + Coordination (15% parry)

SM has Eagle's Flight (25% parry) + WodS (50% parry/dodge/disrupt) + Perfect Defenses (5-10% block/parry)

IB has Shield Mastery (10% bock) + Oathbound (25% parry)

I might have forgotten about a skill/tactic (let me know if i did). But from the looks of it, it seems order has more parrry and destro has more block. I dont know where you got this "destro has less block than order" nonsense.
Last edited by Penril on Tue Dec 29, 2015 6:52 pm, edited 3 times in total.

Penril
Posts: 4441

Re: Questions regarding Leading Shots and Dity Tricks

Post#135 » Tue Dec 29, 2015 5:45 pm

Damn, the Wall of Tesq really derailed this thread.

OT: Nerf Dirty Tricks or Encouraged Aim to 5%.

bloodi
Suspended
Posts: 1725

Re: Questions regarding Leading Shots and Dity Tricks

Post#136 » Tue Dec 29, 2015 5:51 pm

Penril wrote: I dont know where you got this "destro has less block than order" nonsense.
You are talking to a guy who believes every BW should be running the tactic that makes your fireballs undefendable and that is op.

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TenTonHammer
Posts: 3806

Re: Questions regarding Leading Shots and Dity Tricks

Post#137 » Tue Dec 29, 2015 5:52 pm

Ok pen what you say is true but realistically speaking

how many blorcs and BG's would spec cant hit me and None shall pass? cause it might be "good" for PVE but PvP? I feel its hardly viable
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Tesq
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Re: Questions regarding Leading Shots and Dity Tricks

Post#138 » Tue Dec 29, 2015 5:58 pm

Penrli i do really try to have constructive discussionz with you but you really make it hard...

i do refer to base block value

kobs +10%
bg--> no
chosen--> no
sm-->+10%
IB+10%
BO +15/20%

In a game when if you have a block buff you go full block and just ingore other def as

block >>>> parry/dodge/disrupt

destru tank all have (2/3) crap block value, a block channeling which is up 10/30 sec and a chosen tactic that need to be slot and so by definition it's a crap due the fact that kobs dont need to spec nothing in tactic for self defense and also have ap regen by default in regen aura and ap buff and he also have uncleanseabela armor buff

we need to spec litteraly everything.

The parry combo you mentioned previusly for chosen:

-do you know how much renow points take?
- that you need to HIT with suppression(WHICH MEAN IF YOU FAIL 10 sec CD)
-you also need to BLOCK every 5 seconds
-you need to use a tactic
-parry work only vs melee? (here cames the slayer to doo doo!)

iB/SM dont need more than 1 tactic and point spent in block to achive what a chosen achive with 3x of the renow point for self defense (no SM is not op this is just a talk that connect how the use of challenges is done better with order tanks rather than destru)
kobs can slot all his tactics full support and still be the tanky stuff around .

Then finally after you stacked all of this, you realize that festering arrow bypassed all your defense ( fixed now a little) and rampage :| you,+ other defense debuff around.

Have orders tanks all these type of build problems? --> no.
Last edited by Tesq on Tue Dec 29, 2015 6:09 pm, edited 1 time in total.
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Penril
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Re: Questions regarding Leading Shots and Dity Tricks

Post#139 » Tue Dec 29, 2015 6:08 pm

If you have problems with Rampage, then i will simply give up on this discussion.

Sir, you won. Have a cookie.

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Tesq
Posts: 5713

Re: Questions regarding Leading Shots and Dity Tricks

Post#140 » Tue Dec 29, 2015 6:12 pm

Penril wrote:If you have problems with Rampage, then i will simply give up on this discussion.

Sir, you won. Have a cookie.
:roll:

i know rampage can be cleanse by BG/BO :/

just the variable when build a destru tank are higer then build a order tank and on the field the shatter enchantment still need to cleanse rampage which is not a 100% chance to happen.

My rr60 kobs on live performed well denfensively as a rr 80 chosen appart from the sov missing regen.
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