Think deeper, people.
There are logical reasons why "xrealming" exists and occurs, by putting artificial barriers you aren't fixing the problem, you only making other people unhappy and some of those people didn't mean anything bad.
Instead of trying to blindly fight "xrealming" how about we actually use it for good?
It mostly happens to get easy reward when one side clearly dominating and the good way to counter that is to offer an alternative reward.
(WAR in general has terrible win/loss reward ratio, but thats a topic for a separate thread)
Give people a good incentive to stay or switch to underdog side when it really needed.
Not like AAO which is completely lost when balance is achieved and is almost useless when its active because you can't really get kills when outmatched.
But something which will actually make people stick with the side for some time, like a personal buff, a guaranteed reward or static extra bonus for keep/zone capture - even if it was lost.
And make a global "call-to-arms" announcement when such even happens. People who manage to get there in time before balance is achieved get the buff/bonus, others get nothing special
