On old war when u collide with friendly player character, after a couple of secs you get an ability to pass through them, and you can freely pass untill you pass the last one char in a row + couple of sec.
Here on ror you making this "pass through" check for every char on your way, what leads to colapses when lot's of players there, like keep sieges, especially moving in a big crowd through a tiny broken door.
[declined] Moving through friendly players.
Ads
Re: Moving through friendly players.
1) Not a balance proposal
2) Not even correct. The client handles the collision, not the server.
2) Not even correct. The client handles the collision, not the server.
Who is online
Users browsing this forum: No registered users and 18 guests