It annoys me when ppl who suppose to have knowledge about game mechanics specially in RvR environment complain about silly and stupid things like this... So what do you suggest ? Removing DMG morales ? Do you even thought about this for a sec, what impact it would had ? Fights would last endlessly... Cmon man again i ask you for some reasoning and thinking about bigger picture...Collateral wrote: ↑Fri May 10, 2019 7:48 amI've been playing in organized wbs for 3 years here, most of that time spent in a hardcore environment, so yes clearly I'm trolling...And what's with that attitude? I have no quarrels with you.Xergon wrote: ↑Fri May 10, 2019 1:06 amAre you trolling or are you just ignorant ? or both ?
"I die because group of ppl press 1 button ?" So you want to tank zillion ppl because you think you should cuz you spent time to gear up your character ? Cmon man be real for sec... Even as guild premade WB is hard to execute proper morale drop in zerg fights not only because enemy use CC but also because body blocking from allies is annoying.
If you have 11k wounds (which every serious Tank in RvR should have) so thats like 10x 1200 Morals2 or 7x 1800 Morals4 (Slayer) im not gonna consider talking about 2400 Morals4 because classes that can do that are not WB viable...
So please dont tell me that you die to 1 button, you die to 10 ppl executing/coordinating proper moral drop, which you can very easily interrupt.
You must be the one who is trolling, since I don't know how you can even say that coordinated morales in zerg fights can be "easily interrupted". Be my guest in interrupting instant morales, and when people have immunities from all the randoms spamming punts and staggers. And no it's not hard to do a morale drop in a proper organized wb that knows what it's doing, give me a break. One person literally has to do a count down, then everyone pushes their button, it's that simple. Even in chat you can do a count down, and if half the people listen it's enough. Keep in mind that this doesn't HAVE to happen instantly, it can be in succesion (and usually is cuz only robots could to it instantly), meaning 3-4 people at a time. Body blocking is a non-issue, you need a couple seconds at most to come into position. Plus most morales have good enough range to be effective even if you're body blocked.
I never said I wanted to tank a million people. I said I would rather die from abilities than instant, unmitigatable damage. I have no problem with dying. But I have a problem when the game trivialises things. And instant morale damage is trivialising rvr, and has always been. That's why I would rather see tanks getting morales that buff damage/crits/defenses/resists or debuff damage/healing and what not. Keep in mind that morales stack with everything else, so there is potential for some great synergies.
I can agree only on 1 thing, archetypes should define what morales that class should posses, that means, DMG morales should be tied only to DPS archetypes, Tank should posses Control/Protect morales and Healers should have access to Healing/Protecting ones, ofcourse there can be couple exception cause each mastery path for each class varies towards Defensive, Offensive or Utility path.