DPS DoK Changes

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Kyouaku
Posts: 95

DPS DoK Changes

Post#1 » Mon Jul 27, 2026 3:50 am

DPS DoK had amazing stuff to justify its low mobility, it lost that amazing stuff in exchange for a murader armor break and a few other DPS skills, leaving it a low mobility and utility melee DPS that is easily kited and not good in SCs or open rvr, easily getting blown up by ranged DPS, defeated by other melee DPS that have KDs and a parry rank 1 moral, and lacking in damage and utility compared to other melee DPS.

The current DPS DoK feels like it was a class that was min maxed to do well in ranked, but lacks what it needs to be fun and do well in regular SCs or rvr, the stuff that is actually in the game.


The bare minimum:
1) Make the execute give it's speed boost if the target dies within 2 seconds of hitting something with it
2) Make the root break also increase your speed by 50% until you use a skill for the duration of it
3) Reduce devour essence's cost to 40 soul essence and let it hit up to 7 targets again, giving it something nice

This would give it one really nice ability again and give it some much needed mobility for SCs and RvR, while having a negligible effect on it's damage capacity(2 more possible targets to a super nerfed ability that cant even proc anymore)

Things that would be really nice:
1) Remove the cast bar from fell sacrifice, this was a hold over from when it lasted 21 seconds and each tick could proc curse of khaine heal debuff, its been super nerfed so that isnt necisary anymore
2) Make cleave soul also proc the 2nd attack on the flanks as well
3) Slight buff to drowning in bloods crit damage, increase to 35% and add 10% arm pen so the class can get some arm pen from somewhere, atleast..some of the time..
4) Let devour essence proc things again, so it can be a good counterplay vrs ranged like it used to be
5) Instead of #2 in the bare minimum, give the class a separate charge skill
7) Change fell sacrifice to let you gain 5% higher chance to crit with all attacks

Things that would be awesome:
1) While in drowning in blood, make consume essence a 15 foot AOE heal again and have it's penalty for minus heal tactics negated
2) Bring back an old transfer essence like skill that has a 10 second CD, and heals the group based off the damaged done
3) Make essence lash spirit damage again

If all added in, it will Now it have a very slight damage upgrade, it will have some arm pen now(Atleast some of the time..)...and it has improved utility and mobility. It's utility of curse of khaine, devour essence, pillage essence, terrifying visions, consume essence has been removed by you, but a small amount of that utility has been restored with these changes and some mobility added to make a DPS DoK a more attractive and functional melee DPS.


Also, please fix the gear, not having access tot he good tri proc hurts the class a lot, and having so much of its gear taken by the shield spec also hurts.


It would be really nice if some of these could be added into the range test server, and if they seem good, come with the ranged patch

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