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[SH] Fixing Big Claw.

Structured balance proposals should be posted here. Posts in this section will be taken into account during class balance reviews.
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Reesh
Posts: 645

[SH] Fixing Big Claw.

Post#1 » Tue Aug 13, 2019 10:19 pm

The topic is short.

There's one huge issue with ability Big claw (deals x damage over time and snares a target for 9s). It's the only DoT for melee tree.
However, whenever the target is immune to the snare, the DoT component won't stick to a target - it is basically a wasted GCD.

Proposed fixes:
-the damage component of Big Claw will always be applied to a target, regardless if he's immune to snares at a time (PvE bosses, root/snare breakers).
-add another DoT to melee tree
-allow cut ya! to be used in squig armor and amp its damage

Thanks.
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Grunbag
Former Staff
Posts: 1881

Re: [SH] Fixing Big Claw.

Post#2 » Wed Aug 14, 2019 10:05 am

Hello , balance channel is not for bug tracker , please open a ticket .
Grunbag - 40 - 33 Squig Herder
Skorri - 40 - 65 Engineer

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