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[Choppa] Git to da choppa to have a defensive check before landing the crowd control

Structured balance proposals should be posted here. Posts in this section will be taken into account during class balance reviews.
wpc56
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[Choppa] Git to da choppa to have a defensive check before landing the crowd control

Post#1 » Tue Jun 04, 2019 8:33 pm

Preface:
All form of "regular" crowd control in this game currently (I don't know 100% about morale CC), have to go through a "defensive" check before the CC portion lands on the receiving party. For example, WE stun can be parried/blocked, if stun failed the defensive check and was parried, the CC will not land.

Problem Statement:
Git to da choppa is an exception to the rule that lands 100% without having to go through a defensive check.

Impact:
This leads to inconsistent rule sets as all other crowd control abilities follows one rule set while "Git to da choppa" follows another. For opponent on the receiving end, they have no counter plays thereby deriving interplay out of the equation.

Proposal:
Update "Git to da choppa" to be consistent with all other crown control rule set to have to go through a defensive check. I would recommend to have it check against physical defensive stat (parry/block) so that choppa can gear for weaponskill to overcome the said defensive check while opponent can gear or use ability/morale to proactive counter the crowd control portion of "Git to the choppa" (if they see it coming)

Current behavior:
If a choppa move in and use "Git to da choppa", opponent will be pulled in 100% of the time without counter play

Proposed behavior:
If a choppa move in and use "Git to da choppa", opponent have counter play to utilize morale ability (mdps M1 100%parry or tank M2 100% block) to counter the crowd control.

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