SpikyBitz wrote:
Just stop. Who cares if the game was not designed for 1v1
I care, because i see many people giving suggestions with 1v1 in mind. Game is built around group combat, whether you like it or not. Don't blame me, i didn't design it.
SpikyBitz wrote:
tho that was a cop-out from Mythic if ever I heard one. If a fight devolves to scattered 1v1s, the AM pretty much auto wins his or her portion, and can then run to support others by 2v1ing an enemy his bud is getting thrashed by
Good groups don't scatter and have their own little 1v1s. They stay together and assist each other. They will happily 6v1 you if you get away from your group. Even DPS AMs die when this happens.
I find it specially funny when one side gets rolled in a SC/RvR, and one guy from the losing team challenges one of the winners to a 1v1.
SpikyBitz wrote:
It is pretty simple math that a unit that has a 100% survival rate 1v1 (and probably still 90% 1v2) is a MAJOR asset to the group, as you d/n have to support it as much from other units. At teh very least, the class, as it stands, seems the LAST one that should ever get ANY sort of buff.
You will have to support it because having a survival rate of 90-100% 1v1 means nothing when being focused by a good group that won't let him kite that easily (snares, KD, pulls, etc.). The AM will explode in a bazillion pieces unless you help him. Unfortunately many people think like you ("oh he is a DPS AM, he will be fine, he can kite and heal himself, no need to help him") and by the time he dies and your group gets pushed back/wiped, you wonder why you lost. This applies to all DPS healers.
SpikyBitz wrote:
AMs are also pretty darned good at 1v2 and even 1v3, btw. I have nvr seen one that wasn't, unless the player sucked.
AM in nearly every tier so far seems well nigh unkillable unless the enemy gets VERY lucky and/or the AM is having a very bad day. I won a lot more fights on my n00b AM than I should have, as the class is just faceroll ezmode. Some of those fights, there was NO reason I should have won, given how unprepared for some of them I was, but the class mechanics just let me win, again and again. Far too many leeches and DoTs and HoTs, and the shield, AND the channel if no one is hitting you.
Last class in line for buffs.
You should clarify if you won many fights 1v1 with your DPS AM, or if you won many SC fights with your healing AM. Big difference. There are a lot of bad players who do great on DPS AM. There are very few good players that do great on healing AM. L2P issue? Maybe. If so, then heal-AM is definitely the hardest healer to play on Order.