So I notice nowhere in the roadmap is fixing Slayer mentioned.
Between the WE/WH overbuff and then the annihilation of Slayer as a class, I was hoping to see the devs acknowledge that they botched the MDPS rework and would revisit it before whatever they are going to unleash in the RDPS rework.
Slayer feels bad man, why don't they get a second CC of some kind besides charge like every other MDPS? WE has leap, WH has ranged slow, SH has leap, WL has leap, Mara has pull, Choppa has pull/speedboost, and Slayer has.........?
Choppa even got a better version of ID and Slayer lost its ID spam tactic. Again why? What does Slayer have that is worth not having mobility or CC? Rampage is now a joke with the avoidance bypass cap.
Feels like the devs just hate the class for what it used to be and have done everything possible to push ppl not to play it.
Are the Devs Ever Going to Fix Slayer?
- CountTalabecland
- Posts: 1064
Are the Devs Ever Going to Fix Slayer?
Brynnoth Goldenbeard (40/80) (IB) -- Rundin Fireheart (40/50) (RP) -- Ungrinn (40/40) (Engi)-- Bramm Bloodaxe (40/83) (Slayer) and a few Empire characters here or there, maybe even an elf.
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