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Interrupt spells

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Lescargo
Posts: 15

Interrupt spells

Post#1 » Fri Oct 17, 2025 7:40 am

Hey,


Was wondering how you guys doing to identify enemy's channeling ? any option, combat log filter, or ennemycastbar addon to check for this ?


ty

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Tuxedo013
Posts: 56

Re: Interrupt spells

Post#2 » Fri Oct 17, 2025 7:46 am

For most of the time you identify it visualy,but you can do it with Buffhead also

Lescargo
Posts: 15

Re: Interrupt spells

Post#3 » Fri Oct 17, 2025 7:57 am

Tuxedo013 wrote: Fri Oct 17, 2025 7:46 am For most of the time you identify it visualy,but you can do it with Buffhead also

visualy really ? do i need to play every classes of the game before playing my main, to have an idea wich animation corelate with a channeling skill ? jeez


+ there is no specific sound or even graphical spell effect lol

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Scragmuncher
Posts: 116

Re: Interrupt spells

Post#4 » Fri Oct 17, 2025 8:05 am

There's the channel alert addon, its shows how many channels are currently hitting you.
Knutkrusher - The man, the myth, the dead body on the floor.

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Tuxedo013
Posts: 56

Re: Interrupt spells

Post#5 » Fri Oct 17, 2025 8:10 am

It would help to try all classes for atleast to get a grip around what class does what if you have time but like i said, Buffhead addon can help better with this depending you configure it to show certain channels cause there are different ones.
Healing channels and damage channels. Healing channels are challenging to spot,while damaging ones you can spot mostly on your buff/debuff bar

Lescargo
Posts: 15

Re: Interrupt spells

Post#6 » Fri Oct 17, 2025 8:23 am

Tuxedo013 wrote: Fri Oct 17, 2025 8:10 am It would help to try all classes for atleast to get a grip around what class does what if you have time but like i said, Buffhead addon can help better with this depending you configure it to show certain channels cause there are different ones.
Healing channels and damage channels. Healing channels are challenging to spot,while damaging ones you can spot mostly on your buff/debuff bar

Does that option could work to track interruptible buffs on ennemies ?
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Lescargo
Posts: 15

Re: Interrupt spells

Post#7 » Fri Oct 17, 2025 8:25 am

Scragmuncher wrote: Fri Oct 17, 2025 8:05 am There's the channel alert addon, its shows how many channels are currently hitting you.
Thx i'm on it

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Tuxedo013
Posts: 56

Re: Interrupt spells

Post#8 » Fri Oct 17, 2025 8:52 am

Lescargo wrote: Fri Oct 17, 2025 8:23 am
Tuxedo013 wrote: Fri Oct 17, 2025 8:10 am It would help to try all classes for atleast to get a grip around what class does what if you have time but like i said, Buffhead addon can help better with this depending you configure it to show certain channels cause there are different ones.
Healing channels and damage channels. Healing channels are challenging to spot,while damaging ones you can spot mostly on your buff/debuff bar


Does that option could work to track interruptible buffs on ennemies ?

lol158.jpg
Yes

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Nelly74
Posts: 107

Re: Interrupt spells

Post#9 » Fri Oct 17, 2025 12:16 pm

This kind of alert should be considered cheating. Same goes for the markers you can put above certain players that show their position even through walls. Between the sequence tools, the add-ons, and all the overpowered classes out there, all we’re missing now is a basic bot — then we can all go fishing while our characters play by themselves.

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