
Where mara pull skill will be fix?!!!
Where mara pull skill will be fix?!!!
I'm just wondering when this piece of .... "happiness" - marader's pull skill will finally be fixed or removed from the game. It's pulling from behind the walls and other objects. There's no talk of 60 feet, it's 80 feet or higher. It's really starting to annoy. White lion doesn't even have this. All the best only for destro yeah?! 

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Re: Where mara pull skill will be fix?!!!
Ahaha, nice trolling BRODekata wrote: Wed Sep 03, 2025 11:33 am I'm just wondering when this piece of .... "happiness" - marader's pull skill will finally be fixed or removed from the game. It's pulling from behind the walls and other objects. There's no talk of 60 feet, it's 80 feet or higher. It's really starting to annoy. White lion doesn't even have this. All the best only for destro yeah?!![]()

Destro = easy win
WL = Skill
We got you.
[ Goblin Division ]
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Re: Where mara pull skill will be fix?!!!
It's time to issue a permanent ban on the forum for this kind of trolling.
Re: Where mara pull skill will be fix?!!!
Just remove both or at the very least add some serious downside/punishment/vulnerability for using them. "Your War Lion tosses its target towards you but has bad aim, causing the target to land on top of you, breaking your legs and debuffing your run speed by 95% for 1 min." / "The chaotic energy of your TE is so horrendously terrible that it binds you in place for 30s." Uncleansable, of course.
Genuinely the only abilities that often make me feel disgusted as they're virtually always used just used to pull some random person -- who otherwise might've escaped if they played well -- into a group or blob. Particularly when you see it happening to lowbies/less experienced players on their own and it's some twatty bis group with a designated pullbot. Although it happens to everyone at some point. It's similar to the old 100ft rkd on SW that was used in a similar way, with no downside and little counterplay, that was thankfully (imo) removed.
Genuinely the only abilities that often make me feel disgusted as they're virtually always used just used to pull some random person -- who otherwise might've escaped if they played well -- into a group or blob. Particularly when you see it happening to lowbies/less experienced players on their own and it's some twatty bis group with a designated pullbot. Although it happens to everyone at some point. It's similar to the old 100ft rkd on SW that was used in a similar way, with no downside and little counterplay, that was thankfully (imo) removed.
Re: Where mara pull skill will be fix?!!!
As I have written many times before, the scale of players using this should be reduced. Sometimes you see 3-4 mara pulls on one target. The skill itself is ok if it is not so common.
Mara/wl pull should be the last ability in ST/guardian mastery path.
The problem will solve itself because all spinning mara/wl will stop using it.
Mara/wl pull should be the last ability in ST/guardian mastery path.
The problem will solve itself because all spinning mara/wl will stop using it.
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Misio Shaman 80+ / Maxra Mara 60+ / Alubertus RP 70+ / Alubert KTB 80+ / Mnich WP 60+ / Kregi SL 60+ / Uposledzonyjez IB 40+
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