Friendly bodyblocking
Re: Friendly bodyblocking
Haven't played in a while, is friendly collision still stronger than enemy collision? It should be the other way round.
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Re: Friendly bodyblocking
Wasn't collision disabled on live for a short period for performance reasons but players really doesn't liked it? I imagine they were playing around with collision.
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Re: Friendly bodyblocking
That`s the whole problem, when enemy is around there is so many issues with pugs standing and afking in middle of corridor, tunnel, keep walls, gate etc so it`s many times very hard to coordinate anything. Tanks cant get on front, healers position themself etc.
Re: Friendly bodyblocking
Sounds like player issues rather than game mechanics.Phantasm wrote: ↑Tue Feb 02, 2021 12:19 pm
That`s the whole problem, when enemy is around there is so many issues with pugs standing and afking in middle of corridor, tunnel, keep walls, gate etc so it`s many times very hard to coordinate anything. Tanks cant get on front, healers position themself etc.
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Re: Friendly bodyblocking
Enemy collision needs to be as harsh as friendly collision
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Re: Friendly bodyblocking
best way to bypass collision is to mount up run through everyone while spam jumping :p
hopefully that little trick can make cavalry charges more frequent
hopefully that little trick can make cavalry charges more frequent
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Re: Friendly bodyblocking
I think enemy collision must to be stronger, now as a tank u cannot bodyblock enemy, enemy slowly go through you.
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Re: Friendly bodyblocking
Was tried on live, did not end well
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Re: Friendly bodyblocking
So it is the same as friendly collision, you can slowly wiggle through them.yuaa2 wrote: ↑Tue Feb 02, 2021 4:54 pmI think enemy collision must to be stronger, now as a tank u cannot bodyblock enemy, enemy slowly go through you.
The thing is, players standing not close enough together to make a true wall worth its name.
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