Balance Changes
Path of Quick Shootin’
- Shoot Thru Ya is now a morale 3.
- Behind Ya! : This ability moves to Core Path of Quick Shootin’ abilities.
- Don't Hit me! : This ability is renamed to Red Tipped Arrer and has been moved to the Path of Quick Shootin', and is now a 65 feet ranged ability.
- Finish 'Em Off : This ability can now be obtained 13 steps into the Path of Quick Shootin'. The range of this ability has been lowered to 65 feet.
- Shootin' Wif Da Wind : The effect of this tactic has been changed and will now increase critical Hit rate of all path of Quick Shootin' abilities by 15% and the critical damage of Red Tipped Arrer and Behind Ya! by 50%.
- Da Waaagh Iz Strong : The effect of this tactic has been changed. Any target affected by Rotten Arrer will now suffer additional elemental damage whenever they are healed.
- Splinterin' Arrer is removed
- Shootin' Quicka : This is a new tactic that can be obtained 3 steps into the Path of Quick Shootin'. It will increase the Autoattack speed by 50% for both you and your pet as long as you have an active pet.
- Stop Runnin’ icon has been changed to a more appropriate one.
Path of Big Shootin’
- Shrapnel Arrer : This ability moved to Core Path of Big Shootin’ abilities.
- Not so Fast! : This ability can be obtained 5 step into the Path of Big Shootin’ and will additionally knock down the target for 3 seconds. It cannot be casted on the move anymore and it’s range has been increased to 100 feet.
- Explodin’ Arrer : This ability can be obtained 13 step into the Path of Big Shootin’ and the effect has been changed to a PBAoE punt .
- Sharpened Arrers : This tactic that can be obtained 3 steps into the Path of Big Shootin’. It will increase the armor penetration of all your ranged abilities by 25% as long as you have an active pet.
Path of Big Bouncin’
- Squig Armor now also increase your armor and no longer cost Action Points.
- Territorial Agression : This tactic is removed and All by Myself can be used in Squig Armor once again. Additionally, leap cooldown will be reduced by All By Myself.
- Sneaky Strikes : This ability is removed.
- Sneaky Git : This tactic now increase your defenses while you are in Squig Armor.
- ´Ere, Squiggy : This tactic now heal your squig by 25% of the heal casted on you, as long as it is within 30 ft of you.
- Big Claws icon has been changed to a more appropriate one
- Outta My Way! icon has been changed to a more appropriate one
- Squig Leap icon has been changed to a more appropriate one
- Really Bad gas! has been renamed Bad Gas!
- Sneaky Stabbin’ has been renamed Sneaky Bouncin’
- Big Bouncin' dust vfx will correctly display on each bounces.
Pets
- Squigs take 75% less AoE damage (not a change, just clarifying).
- Squig abilities will correctly display the correct stats and infos in the bufflines.
- Squig Frenzy : This ability will now increase your squig damage by 25% and gives additional effects to the squig pets abilities. The cooldown and the duration have been lowered.
Basic Squig:
- The basic Squig received a passive effect : When you are dealt damage, there is a 25% chance that 50% of the damage is dealt to your basic squig, if it is within 45 feet.
- Death From Above : While Frenzied this ability is undefendable.
- Squig Squeal : While Frenzied all your pet attacks will increase the hate generated.
Horned Squig:
- The horned squig now gives a 10% Parry strikethrough bonus instead of armor.
- Head Butt : This ability will now reduce target armor instead of knocking them down. While frenzied, this ability will hit an additional time.
- Gore : While Frenzied, this ability will also hit all enemies within 20 feet.
Gas Squig:
- Spore Cloud : While frenzied, this ability will heal allies around the target by the damage dealt.
- Goop Shootin' : While Frenzied, this ability will also reduce the victim's corporeal resistance.
Spiked Squig:
- Spine Fling : While Frenzied, the ticks intervals are reduced by 50%.
- Poisoned Spine : While Frenzied, deadly spikes grow from you squig dealing damage back to it's attackers whenever it is attacked.
Core Abilities
- Shootin' Mushroom Wrap is removed
- Squigbeast is now a morale 1.
- He’s a Biggun' : This tactic will now increase your pet’s Strength, ballistic skill and wounds.
- Tastes like Chicken : This ability will now give you a Wounds buff instead of a heal.
- Scramblin’ Quick-Like : New tactic that increases your Squig’s movement speed by 50%.