I understand and agree when it comes to class diversity etc. I am not fan of this nerf anyway.Nekkma wrote: ↑Sat Dec 26, 2020 9:43 am The point is that the old pounce (and by that I mean 65 feet, damage and no cd) was a class defining skill which greatly impacted how you played a WL. The WL was the only melee that could reliably assist on rdps. This allowed for fast target switching over fairly long distance. You could go in and harass enemy backlines alone and pounce back to safety. This made playing a WL different from any other mdps. That was a great thing. Class diversity at its finest.
Now the initial adjustments on this server (cd and speed increase) did not change the way it played by that much (although i think it was not needed). But handing out this unique skill left and right and then reducing the range just destroy the selling point of WL. The WL had great mobility with frontloaded burst. Relative other classes both of those are gone. Why play the WL then?
When you write about class diversity - hand in hand comes the whole elven race as "jumping" fraction - shadow warrior(shadowstep), SM (morale jump) and WL and his pounce. Elves on order side are a synonym of high mobility and fast moving from palce to place for me. Idk where are we heading right now, but it looks like some1 wants to this server to be even more "pro-ranged" oriented.