lol
If a Destro sees a WL 'riding' in their direction...don't worry!
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Re: If a Destro sees a WL 'riding' in their direction...don't worry!
Low information would have been rude, how about galaxy brain
Re: If a Destro sees a WL 'riding' in their direction...don't worry!
How many accounts has this been for you now?
And I'm willing to say it. You're an idiot.
Re: If a Destro sees a WL 'riding' in their direction...don't worry!
Please stay on topic.
Re: If a Destro sees a WL 'riding' in their direction...don't worry!
WL will now have to play like a mdps instead of rdps. So sad.
Fley - Zealot Domoarigobbo - Shaman
Squid - Squig Squit - B.O.
Black Toof Clan
Squid - Squig Squit - B.O.
Black Toof Clan
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Re: If a Destro sees a WL 'riding' in their direction...don't worry!
Srsly guys. BOTH sides were nerfed. Not only your WL...
Mara was in similar position months ago when morale 1 range was nerfed to the ground guys. Do not be so selfish, please!
BUT! I do not like these changes too. My main is rSH/zealot I should be happy or I could ignore this nerf at least. But nope. These changes made ranged classes even stronger and even harder to catch. Frustration is on both sides. But I will give it time to test and lets see these changes in real battles. But I do not expect solo players will be happy anyway.
Mara was in similar position months ago when morale 1 range was nerfed to the ground guys. Do not be so selfish, please!
BUT! I do not like these changes too. My main is rSH/zealot I should be happy or I could ignore this nerf at least. But nope. These changes made ranged classes even stronger and even harder to catch. Frustration is on both sides. But I will give it time to test and lets see these changes in real battles. But I do not expect solo players will be happy anyway.
Re: If a Destro sees a WL 'riding' in their direction...don't worry!
The point is that the old pounce (and by that I mean 65 feet, damage and no cd) was a class defining skill which greatly impacted how you played a WL. The WL was the only melee that could reliably assist on rdps. This allowed for fast target switching over fairly long distance. You could go in and harass enemy backlines alone and pounce back to safety. This made playing a WL different from any other mdps. That was a great thing. Class diversity at its finest.
Now the initial adjustments on this server (cd and speed increase) did not change the way it played by that much (although i think it was not needed). But handing out this unique skill left and right and then reducing the range just destroy the selling point of WL. The WL had great mobility with frontloaded burst. Relative other classes both of those are gone. Why play the WL then?
Now the initial adjustments on this server (cd and speed increase) did not change the way it played by that much (although i think it was not needed). But handing out this unique skill left and right and then reducing the range just destroy the selling point of WL. The WL had great mobility with frontloaded burst. Relative other classes both of those are gone. Why play the WL then?
Nekkma / Hjortron
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